I like this idea, but I need more details and the 2-Hour is way too overpowered. Basically, why would someone use this class instead of using a class specialized toward a specific type of art, especially one that has passive skills and abilities that are easily defined?
This job learns unique abilities depending on what your stat distribution is like at certain levels, it acts mainly as a job specifically suited for being a subjob, for the job you desire.
I don't think the 2hr is overpowered when you consider the jobs limititations.


Mimic is a 2-Hour ability and the only ability the MIM has. It seems like a smart idea since the MIM would gain the abilities of those it controls, but what happens if the MIM wants to change targets? It would take them 2-hours for the MIMs to utilize the only skill they have and possibly stay with a skill set they don't like or have the need for.
MIM can permanently learn any move if they use that move a certain number of times, learning the move takes away a certain amount of points so you can't overpower yourself. I said that already :P That way you can start to become less dependant on other peoples movesests, also, it would have some other unique job abilities that I thought of.

Example:

Manamic- Your max MP become exactly the same as the targets for a set period of time.

Staminamic- Your max HP becomes the same as the targets for a set period of time.