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Thread: The Big Disappointments

  1. #16
    oreodaredattoomotteyagaru Recognized Member JKTrix's Avatar
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    My life motto is "Expect nothing, and you won't be disappointed." It's hard to do that sometimes (like all the hype around Zelda and Gears of War, thankfully they turned out alright), but I think I handle it usually.

    I can't think of many games recently that i've actually played that I've been disappointed with. Phantasy Star Universe is the only one that really comes to mind, though it's not that bad. I tend to stay away from bad games.

    Also, DBZ Budokai 3, DBZ Tenkaichi Budokai 2 for Wii and the 2 portable Supersonic Warriors games are all awesome DBZ games. Play 'em.

  2. #17
    Kermit Timerk's Avatar
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    Final Fantasy XII.

  3. #18

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    Donkey Kong 64. What a load of garbage!

    Also, Rule of Rose. The story was looking good, but it was just so damn unplayable. Literally. If I could have progressed farther, I would have. Such faulty design...

  4. #19
    Slothstronaut Recognized Member Slothy's Avatar
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    Mario Sunshine: The levels were extremely lacking in variety, and pretty boring in general, and the water pack really didn't add much to the gameplay. Also, there were far too few levels.

    Wind Waker: I loved this game... what was there anyway. Again, not enough levels, and although some like to say that the levels themselves were so much larger than previous games, they really didn't take me much longer to complete. Through in the coma inducing sailing and the triforce hunt and you have a game that I had to force myself to finish.

    Mario Kart Double Dash: This game is just broken. The AI is pretty cheap, and it doesn't really metter how good a racer you are, if you don't constantly get good items, you'll lose. The karts themselves seem to have little in the way of stat differences since you'll often see heavy weights like Bowser riding Toads behind within two seconds of leaving the starting line. The inability to look behind your kart is also sorely missed.

  5. #20
    Will be banned again Roto13's Avatar
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    Quote Originally Posted by Kawaii Ryűkishi View Post
    Final Fantasy VIII and Final Fantasy Tactics Advance.
    I expected more from you. *flick*

    Prince of Persia: Warrior Within disappointed me before it even came out because it was pretty easy to tell from the previews that it was a huge mess.

    Rayman 3. Rayman 2 was pretty bitchin', but Rayman 3 was really mediocre.

    Any Mega Man X game after 4.

    I thought Beyond Good & Evil would be a lot better than it was, but it's still awesome so I don't care.

    Every single Tekken game. :P

    Baten Kaitos. It was ok, but the voice acting and the (mostly) cliched story and the horrible horrible pacing could all have been avoided.

  6. #21

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    Suikoden IV was pretty eh. With the amount of research and complete fanboying I did for Suikoden V, you would've expected me to have beaten it half a dozen times over. I have yet to beat it once. Halfway through! I just can't move myself to do anything in it. I have a castle.

    Um. Final Fantasy X was pretty disappointing. Didn't finish that until about two years later or something. When was that released anyway?

  7. #22

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    Tales of Legendia is another one that disappointed me on some levels...While I did enjoy the game and I've played it through twice, it took some major steps back when compared to Symphonia.

    Grand Theft Auto III also disappointed me, but only kind of... I didn't really buy into the hype surrounding the game so much as I think it's just not my type of game. Hm, maybe not a disappointment as much as a bad choice to even go for.

    Devil May Cry 2 ;_;

  8. #23
    Will be banned again Roto13's Avatar
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    Oh, god, Tales of Legendia, right. How could I forget that? >_> Baby steps forward in music, giant leaps backwards in everything else.

  9. #24
    who-za-what-za! Slicksword45's Avatar
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    Perfect dark: Zero. still gives me nightmares
    I LIVE!!!!! AGAIN!

  10. #25

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    Star Wars Episode III: The Game. I thought this game would be awesome after I saw the trailer but it didn't live up to the hype.

  11. #26

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    Quote Originally Posted by Dreddz View Post
    Grandia Xtreme
    I just recently beat it. If it wasn't for the battle system, I would have stopped within the first few hours of play.

  12. #27
    Got obliterated Recognized Member Shoeberto's Avatar
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    Resident Evil 0 was pretty suck.


  13. #28
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by Craig View Post
    Quote Originally Posted by Wolf Kanno View Post
    Final Fantasy X, I reserved it and everything. It's premise was good it started off wonderfully and then BAM! 40 hours of me wondering why I should give a damn about the worst ensemble of characters ever assembled into an RPG. The first thing I said when the credits started to roll was "Thank God".
    Generally, when you can't stand a game so much that you actually thank the gods at its completion, you shouldn't be playing it to the point where you do complete it.

    It's because I'm a masochist

    Seriously, I kept playing waiting for it to get better. It had a few times when it started to look more promising (when you finally reach Zanarkand comes to mind) but it just never went in a direction that could hold my interest. I blame Yuna

  14. #29

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    Quote Originally Posted by Hsu View Post
    Resident Evil 0 was pretty suck.
    I liked 0 . Even if Rebecca does die when she gets sneezed on...and even though it didn't explain jack crap about much.


    I sort of don't want to put this game in, but I'm going to anyway. I should say... I loved Metal Gear Solid 3 a lot. I really do. The ending is the best ending to any game ever in my opinion. But there were aspects of it that disappointed me. For one, I have the older version with the camera that makes sure you can't see anything. And for a large portion of the game I found the plot to be...very good, but not as thrilling as the first two.

    I think it was the lack of explanation for the Cobras and a huge cut on the Codec stuff. It gave me a large feeling that Kojima and company decided to cut down on a lot of plot threads, like villain backstories, to make the cutscenes less overbearing for whiney folk. But I love cutscenes, so yeah... I want huge codec conversations and lots of talking about how the Fear can go all spider because he had sex with Spider-Woman or whatever. Ah well...it still rocks, it's just aspects of it. Small aspects, that's all I'm saying.

    But I actually liked a lot of what Final Fantasy X-2 had to offer, so as you can see my opinion is not really in sync with everybody else's and should not be listened to.
    Last edited by LunarWeaver; 12-19-2006 at 05:42 AM.

  15. #30
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    I don't know. I'm not sure you remember, but most of MGS2's plot was only told through Codec. It got annoying cause it just seemed lazy since MGS1 had a good ratio of Codec versus Cut-scene. It really got annoying cause you would see this wonderful scene and then the characters decide "We should talk on the codec cause it's more cost productive for Konami."

    I was pretty disappointed in the lack of info on the Cobras as well but I felt the games was a bit more epic than the first two. It probably has to do with the Cold War being the backdrop. Especially in the 60's, during the Cuban Missle Crisis, both sides of the conflict thought the world would end in a nuclear holocaust any day now. There was a level of realism in it that was lacking in MGS2.

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