Seriously-they used a scaling level system for the NPC's? I mean, they've been doing that for years, sure, but I normally don't get NPCs that are eight levels ahead of my party when they use a scaling system. Then again, I get lost and spend extra time doing things, so I was about lvl 14-16 after leaving the tomb.

Anyways, I'm pretty sure Music here is fighting the two judges just before you (SPOILER)rescue Lady Ashe and not the finale battle with (SPOILER)Judge Ghis.

It's definately nothing that extra LP, levels, and better gear wouldn't solve. Which reminds me...

Isn't lvl 11 a little early in the game to post for help? I mean, if you were in the mid 20's and such, I'd say we need to go in there and tweak your gambits because it's not working.

Incidentally, tweaking your gambits might help. At that point in the game, because resources are very limited, a couple of the ones I liked were:
Foe HP = Critical Attack
HP=Critical First Aid
HP <50% Cure

Also, be aware that your characters will try to do the gambits at the top of the list as their first priority. I'm not sure if Foe HP = Critical is even available yet, so don't be shocked if you don't have it.

And while we're on the topic here, if you're going for a challenge, I do believe you can get through the area even at your level. you're just going to have to bring your best possible game... and the fight at the end is going to be total hell.