I just wished FF XII had a bigger plot. For me the game had a decent size plot but was stretched out way too much. The reason I have this feeling is because at times you are just going through an area for a bloody hour, wondering when the next plot advancement going to be. With other games, I do not remember having this feeling of getting bored with an area but finishing it just to get farther in the plot. I think because the world of Ivalice is so vast in this game and the graphics much better that other aspects had to suffer due to just not having enough room on one disc. *thinks it should have been multi-disced* They could have given the espers a much more better explanation. I mean there are twelve of these beasts, 2 of them are directly related somehow to the plot and characters as the other three simply appear as antagonist (the first two were also antagonist, but they also had ties with Raithwall). Since I love summons, I was disappointed that they were given so little explanation. Personally I like plot twists and convolutions within the plot. I think the most surprising part was that (SPOILER)Vossalar somewhat turned on you. Besides that, there was not much surprised. I mean Vayne (SPOILER)as the final boss was somewhat obvious and his actions were somewhat predictable.

As for sequels, I hope they continue to do a decent job with Kingdom Hearts, I love that series.

As for Final Fantasy games, I agree that they are just fishing for money. Especially with all the FF VII related games. Most of the time I see sequels as basic jabs for more and more money from something that did well. Kinda like turning controversial books into horrid movies or making stupid games based on the latest movie. It is annoying.