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Thread: Baldur's Gate III: The Black Hound, EoFF Ressurects It!

  1. #1
    Nerf This~ Laddy's Avatar
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    Default Baldur's Gate III: The Black Hound, EoFF Ressurects It!

    Ok, I love the Baldur's Gate game, a great blend of RPG, strategy, and horror in a truly entertaining game. So, when BGIII was announced, I was up for joy in my 15 year-old self! But, it was canceled, and I was bummed. So, I've decided to make a fan-made BGIII. So, the story will start off when BGII ended, you decided to become a god, but gave it up. So, when it starts, you're in a forest, taking a stroll. Then, news has come, your former allies have been waiting foir you in your home, you start taking the trip back.

    I will design the characters and story, mainly. Anybody who can actually put this into reality, please, a fand game would be great. Anyway, I've added some new stuff...

    -No more really far away look, you can now zoom in on a face and say, wow, It's Valygar!

    -End of identical characters, every character has a unique look.

    -Combat is a bit more interactive, now you can set up complex traps, look for weaknesses, etc.

    -Monks can be dual-classed with Fighter, Mage, Monk, and Cleric.

    -Less race, class and alignment restrictions, you wanna be a Gnome Bard that's Chaotic Evil? Go ahead!

    Now, the returining characters: Aerie, Valygar, Edwin, Minsc, Dynaheir (she was revived in Neverwinter Nights), and Jan.

    For those who forgot alignments, here we go...

    Lawful Good-These guys believe in doing good, but the law must be obeyed, even if bad comes from it...

    Neutrel Good- These guys believe in doing good, even if it will bring them harm or against the law...

    Chaotic Good- They are good doers, who try to do it alone, and sometimes out of ignorance or vanity.

    Lawful Neutrel- They believe to obey the law, but there must be a balnace of good and evil

    True Neutrel- Completely independent and believe in balance.

    Chaotic Neutrel- They are independent, and take no bnotice of anyhting but the surrondings

    Lawful Evil- They believe in law-abiding, and using the law for their own advancement.

    Neutrel Evil- Standard evil, basically.

    Chaotic Evil- Pure evil, such as serial killers of insane murderers.

    Now, I've developed some characters to meet... (if you can develop potraits for them it'll be great)

    R'Alise Sromgaht

    Age:21
    Gender:Male
    Class:Monk/Thief
    Race:Elf (Drow, remeber, they are detested!)
    Alingment: Neutrel Good
    Starting Equipment: Katana, leather pants, leather boots, leather jacket, leather bracers, leather hood
    Personality: Kind and independent, cares for acceptence, but his possibly rash decisions usually seem opposite to that.

    Breach Vail Eiraspah

    Age:18
    Gender:Female
    Class:Mage
    Race:Half-Elf
    Alingnment:Lawful Evil
    Starting Equipment:Entertainer's Clothes, dagger
    Personality: Seen by her clothing, Breach Vail is sensual and very romantic. She's sexy, and annoying with her constant flirting. (Male Romance Option)

    Jyrelo Haharto

    Age:34
    Gender:Male
    Class: Druid
    Race:Half-Orc
    Alignment: True Neutrel
    Starting Equipment: Chain Mail, Chain Greaves, Chain Shoes, Quarter Staff
    Personality: Despite not looking like it, Jyrelo is actually kind and polite. Due to his horrible Orcish father, he became strong, and became a Druis for protecting nature.

    Razz'l Zaihai

    Age:26
    Gender:Female
    Class:Monk/Mage
    Racenome
    Alignment: Lawful Neutrel
    Starting Equipment: Shurikens, cloth armor, cloth greaves, cloth boots, cloth bracers, cloth gloves, cloth hood,
    Personality: Quiet and angry, she's arrogant and selfish

    Shiastao Daskai

    Age:31
    Gender:Male
    Class:Fighter (can become a honorary rank of Samurai at some point)
    Race:Human
    Alignment:Lawful Good
    Starting Equipment: Chain Greaves, Chain Boots, Katana, Medium Shield
    Personality: Valiant and brave, but very powerful, he's strong and uses it for good.

    Now I need some of these:

    Programmers
    Portrait Artists
    Extra Character Creators
    Writers
    Gameplay Design
    Last edited by Laddy; 12-08-2006 at 01:22 PM.



  2. #2
    Ogre Araciel's Avatar
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    first of all let me say you've done some very interesting work here and it's cool to see!

    a couple of bits of information and critique for you

    baldur's gate is based on dungeons and dragons rules...for better AND worse, and a lot of your improvements can be found in newer computer games based on D&D, such as neverwinter nights 2, it has already incorporated a lot of the elements you have suggested to improve the game.

    that being said, baldur's gate was based on an older version of the game, the new rules or "ver. 3.5" allows for a lot more customization. you can, as you said before, mix alignments and races and classes however you want, with fewer restrictions...eg. a paladin still must be lawful good, etc.


    combat has improved, you can set traps, have spellcasting and movement planned out better, etc.

    unfortunately the vampire is already a monster template that adds a lot of character levels and turns the character evil, so it has not yet been incorporated into a computer game for that reason...this is not to say that it can't be done, of course!

    if you want info on neverwinter nights, go to www.nwn2.com
    and the D&D rules are here http://www.wizards.com/default.asp?x=dnd/whatisdnd

    i suggest clicking the 'play the demo' version for a taste of what the tabletop combat is like at low levels

    hope this has helped

  3. #3
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    Oh duh, then here we go: no vampire, we now have.... Dugo Reisah! (dog people, tough and loyal, very kind and sympathetic) And, Vampires are of two species: Maicare and Filasho (Maicare is usually evil, but not always, same with Filasho, usually good, but not always.)

    Some rules still play: A thief can't be lawful good or evil, ranger can't be evil, and druids can't be lawful, etc.

    Also, for BG newbies, here's the races and classes:

    Human-Balanced, they're very curious and confident.
    Elf- Intelligent, they are quite loving of creativity and nature.
    Half-Elf-Mix of human and elf
    Dwarf-Strong, but very clumsy and greedy
    Gnome-Foolish and sometimes insane, they're very into humor.
    Halflings-Nimble, and very equal to humans in some ways.
    Half-Orc-Mix of orc and human

    Classes

    Fighter
    Mage
    Cleric
    Ranger
    Paladin
    Druid
    Thief
    Bard
    Sorceror
    Monk
    Barbarian

    Also, I made another character.

    Natsam Chicyle

    Age:25
    Gender:Male
    Class:Ranger
    Race: Dugo Reisah
    Alignment: Chaotic Good
    Starting Equipment: Bow, Arrows, Spear, Studded leather armors: shirt, greaves, headband
    Personality:Kind and loyal, very open-minded and brave, he's pretty no-nonsense, but kind of naive.

    Also, the land is Shaihasha. A place with deserts, asian and arabic like areas, and some places from other areas, but these are more europeanlike.

    Also, with character portraits, it must be like the age, race, class, and description. Also, I don't want an anime pic replacing some real art. I don't care what the style is, it just has to be made by the artist(s).



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    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    Baldur's Gate takes place in Faerun, I suggest using Faerunian creatures as other races. Also, be careful with adding races because each race gives different bonuses and penalties and certain races shouldn't be stronger than others without hefty level adjustments.

    Here, check this out: http://www.d20srd.org/indexes/monsters.htm

    There are several monsters in here that can be used as races.

    Also, classes, since if this is a new BG game it should be off the 3.5 rules like Icewind Dale 2 was (well, 3.0 at the time). These should be your classes:

    http://www.d20srd.org/indexes/classes.htm

    Class kits don't exist in 3.5 because instead you have skills and feats for further customization:

    http://www.d20srd.org/indexes/skills.htm

    http://www.d20srd.org/indexes/feats.htm

    And, base races and their bonuses are here, as well as other basic rule stuff:

    http://www.d20srd.org/indexes/basics...escription.htm

    There are several other classes that exist in supplements, but they aren't OGL (Open Game License) so I can't link to anything that has it. If I do find it though, I'll throw it up.

  5. #5
    Ogre Araciel's Avatar
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    it sounds like you're putting a lot of work into this but there are a lot of things about the rules/world that can't be changed and at the same time be called baldur's gate.

    the only alignment restrictions in place now, for example, are as follows...according to the D&D rules, i mean

    Bard: non-lawful
    Barbarian: non-lawful
    Druid: first part of alignment must be neutral
    Monk: first part of alignment must be lawful
    Paladin: must be lawful good

    all others can be of any alignment and take no penalty if it changes

    EDIT- what yocko said too...also, vampire is a template that can be added to any humanoid (human, elf, etc.) or like creature...including giants and monstrous humanoids like minotaurs, etc

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    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    To corroborate what Araciel says, Faerun is perhaps the most fleshed-out D&D universe in existence. They have trees named in Waterdeep, to give you the level of the detail that's in it. Making new races is nice and all, and I'm pretty sure Faerun has some kind of race that fits the ones you made, but adding it would make it someplace other than Faerun, which is the essense of what Baldur's Gate is, a Faerun-centric game.

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    Ah, I see. SO looks like I need to work on it a bit. Anyway, as far as I know, this is some area that is indeed located in Faerun. So, that's why some of these races are so different. So, do you have any race suggestions? Like, tell me the dog and cat pewoiple, if they do exist. And can I replace Vampire with Half-Vampire like you said?



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    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    Half Vampire doesn't exist as a template. The Vampire Template is extraordinarily powerful, but then you die in sunlight, which is about 75% of the time in the game. Vampire is NOT a good PC template for main characters. Furthermore, Vampires cannot be ressurected, again making it not work at all.

    As far as the dog and cat people, just due to the random things that exist I THINK they are in Faerun somewhere. I'll see if I can find a stat block link. It's entirely possible that they don't, though, and wouldn't fit the setting.

    Oh, and Druids actually don't need to have the first part of their alignment be neutral (Neutral Good, True Neutral, Neutral Evil). In 3.5 they just need to have Neutral in their alignment somewhere.

    Edit: Random luck! Cat person: http://www.sulerin.com/creatures/cre...20030415193201

    I'm looking for more information, hold tight.

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    Ah, so how about just Goblin? Anyway, anything that isn't against the 3.5 D+D rules is tossed!



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    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    Goblins can be made to PCs fairly easily, as can Orcs and Kobolds.

    There's also the Rakshasa which is a cat-person, but they're extremely powerful. I'm looking for Tabaxi stat blocks right now.

    Edit: There's a discussion on catfolk in Faerun here: http://boards1.wizards.com/showthrea...tpost&t=601803

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    Ogre Araciel's Avatar
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    well cat-people are an often lamented idea in dungeons and dragons circles...a lot of players of the pen and paper game find them laughable for some reason i can't comprehend. the closest thing i can think of to cat people in forgotten realms are rakshasas, but they are a nastily powerful monster race of evil, decadent fiends.

    as for dog people, the closest thing i can think of there are the hound archons, which are celestial beings (basically angels) that have humanoid shape but the heads of dogs.

    half vampires are all but unheard of as far as i've heard, though there are ways to work around that, the vampire spawn is comparitively weak to a true vampire, but then they are enthralled to their master and have their alignments changed to CE upon creation as well as far as i know. if you could find a plausible story-driven way to make a weaker vampire race, it could be done but once again it doesn't seem to jive with the source material (D&D core rules and forgotten realms lore)

    EDIT that druid alignment thing messes with me...i used to be a DM so i should know! dangit too much info in D&D!!!

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    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    On a further search, I've only seen dogfolk in homebrew. Good call on the Hound Archon though, they do have rules for being playable in the Savage Species book, but they're too powerful for a standard PC race.

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    Ok, so goblins? Anyway, if you can find a cat-person that'll be great!



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    Check the site I mentioned. They talk about catfolk and where in D&D they'd come from. Again, not a lot of people seem to like them, but D&D seems to have entirely too many (insert random animal)folk already. Catfolk are particularily overdone. I do know that there's a stat block for the Lord of Cats in the Epic Level Handbook, who is a Faerun demigod, and I'm pretty sure there are indeed catfolk in Faerun as the thread I linked to suggests.

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    Ogre Araciel's Avatar
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    yeah most of the monster class/race solutions in savage species are even too powerful to provide a balanced experience since most of their level-dependant benefits include changes to size, ability point increases, spell like abilities, etc.

    the best way to incorporate catfolk into FR, as i don't think they exist as far as a basic, playable race, would be to create some cosmic or planar event in which the race migrated to the realms, as many of the others did in ancient history of the setting (elves, dwarves, etc never existed in the realms until they planeshifted or were brought by their respective gods)

    i would simply make my own race, but if you don't know a lot about game balance in the 3.5 system, it's pretty hard to do. that and finding a place for these cat people would no doubt be difficult...imagine my small frustration when a player of mine once wanted to play an Avariel, or winged elf....they're supposed to be so rare that they're mythical beings IN a fantasy game hehehe

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