Magicks can be useful with strong mag. power, and if you've got three or four enemies packed together.
What I don't like is:
the fact that water gets no upgrade...it's (decently) powerful when you first get it, but it quickly loses its effectiveness.
Also, there is no earth-type magic, and most of the earth elem. weapons are NOT ranged...so they are no good against all of the flying monsters that are weak to earth.
There just seems to be a lot of issues that were ignored (or at least put on the permanent back burner) with this game... and I know I'm prone to complaint, but I do like the game. I'm just very particular.
I mean, someone (can't remember who) on the bonus disc mentions how much more there was to the game that didn't make the final cut due to various constraints...time being a major one, for example.
It seems to me that despite a long delay, the game was still consdirably far from what many who worked on it would call a "final product."




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