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Thread: Legend of Zelda: Is it really THAT good?

  1. #31
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    Quote Originally Posted by I'm my own MILF View Post
    I do not see the fuss. I think Zelda is one of the most massively overrated franchises on the planet. It's not bad by any remote stretch, it's all well done and has undeniably some of the highest production values in gaming. They've just never, ever grabbed me. And believe me, I've tried - I can't think of any games I've tried to like more than OoT. I have, quite literally, started playing it seven or eight times to try and get into it, and I never can.
    +1 pretty much word for word.

  2. #32
    Lives in a zoo Recognized Member Renmiri's Avatar
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    Quote Originally Posted by Kawaii Ryűkishi View Post
    Quote Originally Posted by Renmiri View Post
    Zelda is from 1984, at the time is was THE Role Play.
    1986. And if you're implying it was ever an RPG, it wasn't.
    Oopsie, my mistake. 1986 is the correct answer. Zelda was launched in Japan on February 21, 1986.

    And yes it was RPG, though as the very first RPG it was very rudimentary. (FF premiered in Japan on December 18, 1987, almost 2 years later).

    Nowadays there are many RPGS infinitely superior to Zelda but we sentimental types keep a fond place in our hearts for the pioneers
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  3. #33
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    Quote Originally Posted by Renmiri View Post
    And yes it was RPG, though as the very first RPG it was very rudimentary. (FF premiered in Japan on December 18, 1987, almost 2 years later).
    Dragon Quest was the first major console RPG, preceding Final Fantasy by over a year. But this is irrelevant, since Zelda is and always has been an adventure game, not an RPG.

  4. #34
    Lives in a zoo Recognized Member Renmiri's Avatar
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    Quote Originally Posted by Kawaii Ryűkishi View Post
    Dragon Quest was the first major console RPG, preceding Final Fantasy by over a year. But this is irrelevant, since Zelda is and always has been an adventure game, not an RPG.
    Dragon Quest was released in May 1986, almost 2 months AFTER Zelda was released.

    As for Zelda being RPG or Adventure game, you are probably correct but what I meant was that Zelda has introduced many people to the fun of exploring a world, completing missions and enjoying a story while playing on their nintendo or other VG station. Which to me amounts to Role Playing, no matter what the purists dub it.

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    Quote Originally Posted by DK View Post
    Quote Originally Posted by I'm my own MILF View Post
    ... I can't think of any games I've tried to like more than OoT. I have, quite literally, started playing it seven or eight times to try and get into it, and I never can.
    +1 pretty much word for word.
    Can I confess I felt the same ?

    Majora's Mask is much better. OoT starts slow, gets fun for a bit then it just drags on. I enjoyed MM and Wind Waker a lot more. I only finished OoT long after I finished both Majora's Mask and Wind Waker.
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  5. #35

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    Quote Originally Posted by ljkkjlcm9 View Post
    I was just saying that Sony is not a game developer. They make all sorts of technological stuff, but their games are basically all third party support.

    THE JACKAL
    Sony is more a cluster of smaller companies under one brand name than anything else.

    And what this has to with the new Zelda game is beyond me.
    Word/s.

  6. #36
    Will be banned again Roto13's Avatar
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    I played Twilight Princess for the first time this evening. There was a scene before the water temple that gave me a headache. I think Zelda is turning into an acid trip and I love it. <3

  7. #37
    Lives in a zoo Recognized Member Renmiri's Avatar
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    Quote Originally Posted by Roto13 View Post
    I played Twilight Princess for the first time this evening. There was a scene before the water temple that gave me a headache. I think Zelda is turning into an acid trip and I love it. <3
    Water temple already ?!?!? You must be very good!

    Are you on the Wii ? I've been playing it on the gamecube and it has been murder. My fingers are in knots after taming the horse on Kakariko village and "jousting" that mounted ogre.
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  8. #38
    Will be banned again Roto13's Avatar
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    I didn't start a new file, I was helping my cousin figure out what to do next on his file. I have a Zelda brain. :P

  9. #39
    Silent Emotion Rainecloud's Avatar
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    Quote Originally Posted by Mittopotahis View Post
    EDIT: With saying that, the water temple sucks .
    Aha, but the Water Temple in Twilight Princess is much easier than the one in OoT, wouldn't you agree? I didn't even get stuck once in the TP version.
    "As the days go by, we face the increasing inevitability that we are alone in a godless,
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  10. #40
    Will be banned again Roto13's Avatar
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    Hell, the water temple in Ocarina of Time: Master Quest is easier than the Water Temple in Ocarina of Time!
    Last edited by Roto13; 12-28-2006 at 04:48 PM. Reason: lol typo

  11. #41
    Lives in a zoo Recognized Member Renmiri's Avatar
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    Yes!!! Even the Master Quest one is easier than OoT.

    But my problem so far has not been the puzzles, but the controls. I imagine they MUST be easier on Wii because on the gamecube they are just impossible!

    The last time I got so much trouble was when I switched from a N64 to Gamecube. TP is just ridiculously hard!!!
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  12. #42
    Silent Emotion Rainecloud's Avatar
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    Quote Originally Posted by Renmiri View Post
    Yes!!! Even the Master Quest one is easier than OoT.

    But my problem so far has not been the puzzles, but the controls. I imagine they MUST be easier on Wii because on the gamecube they are just impossible!

    The last time I got so much trouble was when I switched from a N64 to Gamecube. TP is just ridiculously hard!!!
    The controls on the Wii are almost perfect. Everything is easily accessible, and you'll never find yourself irritated. The WiiMote waving sword slash is very satisfying (and easy to do), and the Hero Bow/Slingshot/Clawshot aiming is absolutely spot on. In fact, the aiming is so good, there's no way I could ever go back to the old ways.

    My only minor gripes are the D-Pad and the '1' and '2' buttons. In order to change weapons and items, you have to press a direction on the D-Pad (after you've assigned something to the direction). In order to press the D-Pad, I have to shuffle my hand a few centimetres up the WiiMote and then back down to 'A' again afterwards. As you can imagine, changing weapons during a boss fight can be a little irritating when you're being hacked to death whilst you're pressing the D-Pad. Perhaps I just have small hands, though, and can't reach properly.

    The only other problem, as stated, is the map button (1). It's the same problem as the D-Pad, only slightly worse. I have to shuffle my hand all the way down the WiiMote in order to press the button, and then shuffle back up again, as my fingers won't stretch down the WiiMote that far. Although it only takes a second, it can get quite irritating when you're trying to access your map all the time during a particularly difficult dungeon. Aside from that, the controls are perfect.
    "As the days go by, we face the increasing inevitability that we are alone in a godless,
    uninhabited, hostile and meaningless universe. Still, you've got to laugh, haven't you?"

  13. #43
    THE JACKEL ljkkjlcm9's Avatar
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    well ever consider using the other hand to press that lower button? I don't know it's just a thought. I think with the Wii controller it's some exploration and tests to find out what's best for certain things.

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    I don't have any problems pressing (1) or (2) or the D-pad on the Wii-mote. My only gripes though are the (-) and (+) buttons. I usually forget which each button is used, so I tend to press the wrong one when I want to save.

    Apparently, I have been declared banished.

  15. #45
    Silent Emotion Rainecloud's Avatar
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    Quote Originally Posted by ljkkjlcm9 View Post
    well ever consider using the other hand to press that lower button? I don't know it's just a thought. I think with the Wii controller it's some exploration and tests to find out what's best for certain things.

    THE JACKAL
    Yes, I've resorted to doing that, though it doesn't feel natural.

    As I said, it's no big deal, and doesn't hamper the gameplay in any way.
    "As the days go by, we face the increasing inevitability that we are alone in a godless,
    uninhabited, hostile and meaningless universe. Still, you've got to laugh, haven't you?"

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