Classes in RPGs have been a benchmark to the genre, so no, its not me saying how its meant to be, its the genre itself that should be enough to show the way it should be.
Classes are one of the major definements of RPGs , if you disagree then well, i just have nothing for that. /shrug
The way I see it, you’re just another guy who thinks you’re somehow better than anyone else because you’re an old school, hardcore gamer. Perhaps that’s not quite on the money, but that’s my guess. Either way, you can’t deny the condescending tone you’ve assumed in every post you’ve made. So yes sir, you are on your high horse, and I think it would be best if you come down, because I have a very hard time taking you seriously when you say things like “I have my opinion, you guys have yours,” when that’s obviously not the way you feel.
Listen bro, im not here thinking im better than anyone...over video games? Please, would be beyond weak.
Im just the type that holds tradition and likes to see the roots of something intact. My history of RPGs is just that ive been around with them since the start practically and the one common ground they all held onto was classes in which define the characters. How can anyone deny that? I mean look at the movies, take lord of the rings...you have your fighters, your quick ranged fighters, your mages etc...all of the stereotypes to the genre of the RPG realm are there. Its just what it was built on.
Im just saying i wish more people wouldnt look at classes as a limitation, but moreso look at it as its what RPGs stand for, thats all.




Reply With Quote