Searched a bit but didnt see anything for earlier in the game.
I am currently at the temple whose name I can't remember or spell in the desert passed the sandsea that had a small avion bird guarding it.
3 characters have 1 quickening each at this point, and most of the license board is doing fairly fine I think. So far XII reminds me quite a lot of Dragon Quest 8 in terms of severe lack of funds vs overleveling.
I have mostly new equipment, and all the spells bought, but there is a merchant who appears after you defeat the bird outside the temple that has some new equipment that looks nice.
I'm not having any trouble with any of the enemies around here, aside from marks being a little lengthy... a certain wyvern.
However keeping in the newest clothes at each stop in the story is putting an incredible strain on the wallet. And I'm afraid that trying to finance new spells/clothes keeps me overleveled and destroys the challenge.
I'm already in my low 20s/high 10s, which by the ease of which everything in the sandsea was falling, I'm sure is too high for here. I've tried chaining 50+ chains of skeletons in the mines, but that shoots the levels up very fast. Also recently tried chaining the bird monsters here in sandsea for bent staffs, but they seem to drop it too rarely to moderately efficient.
The staffs sell for 1100, and would be a good boost if they were a bit more common.
Aside from going back to the beginning and chaining wolves for hours for 35x99 gil on wolf pelts for about the experience of one skeleton in the mines... are there any other nice places to nab gil without shooting levels up?
I don't really mind being overleveled I guess, and maybe 20 is normal for here. Just the basic concern that gil is extremely rare in this game.
Yes I'm using Foe = 100% > Steal on Vaan
Yes I'm chaining as best I can to get more items.
If this was asked elsewhere, forgive me, didn't see any topics related to early game in the searches, and I haven't progressed that far in 3 days of playing.