This has buggered me for many years now: why in the world do Square constantly use the random encounter system?
I guess it's supposed to force the character into leveling up the characters.
BUT, you know what?
Do you know of the game Secret of Mana?
That game consists completely of optional battles: you can pass the VISIBLE enemies if you want to, or you can fight them.
AND you can even stop fighting them in the middle of the battle; you don't have to finish it.
AND - that system made me fight MORE enemies than I ever do in FF games, because I knew I could choose it myself whenever I wished to.
In FF games (and lots of other RPG:s in general) enemies just show up randomly all the time.
IT'S SO ANNOYING!
Why, WHY do Square always use this stupid system?
Don't give me this "the consoles can't handle visible enemies", because lots of RPG:s for the SNES use visible enemies and optional battles.