Well, for me, the game wasn't enough to make up for the levels. I drove me bonkers for a while, and then I realised: yes, this is a different room to the one that I was in just a few minutes ago. And the one before that. And the one before that!
But, to each their own. I don't like Halo because it made me go temporarily insane.![]()




Whilst I can understand the point that was made, I felt that the variation between levels was plenty enough for me, and I was able to overlook repetition because the game was so good. A good game isn't one with a diverse set of circumstances, it's one which does whatever it does well - that's why the Dynasty Warriors games are so much fun, despite being more repetetive than boot camp.
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