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Thread: D&D

  1. #31
    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    Quote Originally Posted by Araciel View Post
    wizards are cool but i like the sorceror class...somehow it just appeals to me more...a wizard adventuring is still a bit hard to believe, along with a cleric of any god other than travel/exploration centred ones

    bythe way, BTV, your campaign setting seems pretty well written! if i could play in your group i definatly would!
    Glad you liked it. I have a bit more to do, mainly in the way of statting NPCs, but I'm having fun with it.

    As far as Wizards and Clerics traveling though, there are usually plenty of reasons. The Cloistered Cleric varient lends itself more towards the "staying in the temple all day" mindset, but the standard Cleric class is a combat monster that's meant for battle. Wizards might adventure to find scrolls of ancient lore and power and other magical shinies. That's why a lot of people adventure, really. They want to get rich by killing things and taking their stuff.

  2. #32
    Ghost of Christmas' past Recognized Member theundeadhero's Avatar
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    I've enjoyed playing AD&D second edition in the past, but my group prefers to play Shadowrun so that's what gets done more often.
    ...

  3. #33
    tech spirit
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    I play D&D 3.5 now and then, but I prefer nWoD :p
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  4. #34
    Nerf This~ Laddy's Avatar
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    Meh, just got a D&D 3.5 set... God I need help. Anyway, I usually play the D&D games as either a Half-Elf Ranger or a Elf Wizard/Thief.



  5. #35
    Markusdot Markus. D's Avatar
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    Go Human or Half-Elf :3!

  6. #36
    Ogre Araciel's Avatar
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    Quote Originally Posted by Behold the Void View Post
    As far as Wizards and Clerics traveling though, there are usually plenty of reasons. The Cloistered Cleric varient lends itself more towards the "staying in the temple all day" mindset, but the standard Cleric class is a combat monster that's meant for battle. Wizards might adventure to find scrolls of ancient lore and power and other magical shinies. That's why a lot of people adventure, really. They want to get rich by killing things and taking their stuff.
    hah which, as we all know, is the REAL core dynamic of D&D :P

  7. #37
    tech spirit
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    Quote Originally Posted by RedXIII13 View Post
    Meh, just got a D&D 3.5 set... God I need help. Anyway, I usually play the D&D games as either a Half-Elf Ranger or a Elf Wizard/Thief.
    Changeling rogue for the winrar.
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  8. #38
    Ogre Araciel's Avatar
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    heheh i don't know about anyone else but the new races in eberron kinda irk me

  9. #39
    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    Everyone who's played in Eberron has really liked it. I need to try it out myself someday, but I'll be damned if I'm buying any more D&D sourcebooks. I have all the ones I need right now.

  10. #40
    Ogre Araciel's Avatar
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    it's good if you like FF7...it's steampunk if you ask me

  11. #41
    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    VII is definitely not steampunk, although I do like steampunk. FFVII would probably work best with Shadowrun or D20 Modern and some of the D20 Modern supplements. I believe FFVII qualifies as "cyberpunk".

    FFVI is Steampunk, albeit not heavily. Iron Kingdoms is also more heavily steampunk, and something I've also been wanting to try. I think Ebberon leans in that direction though.

  12. #42
    Ogre Araciel's Avatar
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    well it's more magic-punk (tee hee) now that i think about it...magic pervades everything so much in eberron that it's almost annoying, but as with any setting, it's the DM and players that make the game anyway, and most people are in love with eberron, so it's easy to switch over to.

    iron kingdoms is awesome! but we never play it...

  13. #43
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    Sorcerers are cool but in my opinion, Wizards are better. Sorcerers may get more spells, but they're weak spells. Wizards are just more powerful than Sorcerers.

    Go Human or Half-Elf :3!
    haha that reminds me of; "Hail to Half-orcs! Because who really cares about charisma?"

    And they're right. Who here really cares about charisma?

    In the last edition of Dragon magazine, they went over all the different worlds of D&D in detail. Ebberon seemed....weird. It was too odd to really understand. (oh, btw, they described a city in Ebberon that was basically half above ground and half below. Midgar, anyone?)

  14. #44
    Ogre Araciel's Avatar
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    well they advance more slowly, yes but they eventually get to the same spells....the metamagic thing sucks though for sure

    my sub to dragon ran out recently

  15. #45
    Banned Dragon Mage's Avatar
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    eh, metamagic thing is optional. What got me though was feats like Precise shot can apply to spells. Heh. I don't know why, but I never figured that those would apply to spells. Now, the ranger's and my list of feats are quite similar lol.


    my sub to dragon ran out recently
    That sucks. You have my sympathy.

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