Been replaying FFXII lately and this game never ceases to amaze me. While it is certainly not the most simple of games, all of its customization elements work together so well to make this game an enjoyable experience. I mean, I am seriously sitting down with a guide book and planning out how I develop my characters and the prospects of Gambits and equipment set-ups I can use allows me to create some awesome job classes. I have Vaan working as a Monk/Thief, Basch is a Paladin/Dark Knight, Fran is a Red Mage/Green Mage/Ranger, Ashe is a Time Mage/Samurai, Penelo is my Black/White Mage, and Balthier is working towards being a Blue Mage/Gunner/Ninja. In my development.
I am just very impressed with how well thought out the combat, customization, equipment system is in this game, and how far ahead of its time this game really is. It's no wonder that Dragon Age, Xenoblade Chronicles, and The Last Story are borrowing elements of it. Matsuno may never have finished the game, but he really left us a gem of a title. What are your thoughts on the License Board, Gambit system, and customization?