We've all played a lot of RPGs so which games had the best monster designs in your opinion?
We've all played a lot of RPGs so which games had the best monster designs in your opinion?
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Slime, Bubble Slime, and King Slime
I generally don't think too much about a game's monster designs or pay that much attention to them, honestly, so I end up not remembering that many of them.
That said, the first thing that came to mind was Bloodborne. Dark Souls as well, but that has more human/knight-type enemies, which I feel are a bit generic.
For me, an easy choice is MegaTen. Kazuma Kaneko's design are really distinct and I like his interpretations of a lot of folklore style monsters.
I also really liked Tetsuya Nomura's monster designs in FFFV, VI, and VII
Amano's designs are not bad either. Though none of SE's guys have anything on Akira Toriyama's DQ designs.
Last edited by Wolf Kanno; 06-01-2020 at 06:22 PM.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...