The monsters rank means that:
Higher the number, more difficult,
or,
Higher the number, Weaker
Gotta know
The monsters rank means that:
Higher the number, more difficult,
or,
Higher the number, Weaker
Gotta know
Are you talking about the number of the monster in the bestiary in the GBA version? Those don't have any bearing on the monster's power. In general, the later the monster is in the list the tougher it is, but it isn't an absolute guarantee that the next monster on the list is tougher than the previous monster, and that the previous monster on the list is weaker than the next monster on the list.
Are you talking about the Rank stat in GBA's Bestiary? I think it means that the higher the rank is, the tougher the enemy is. I think it also indicates how much your weapons or spells go up if you use them against that enemy. Basic monsters at the beginning of the game had a rank of 1 or so, and I think the Captains in Phin were on rank 5.
People dislike FFIX because they're horrible idiots. - Kawaii Ryűkishi
"One-Winged Angel" is far and away the best final boss song ever
composed. - Kawaii Ryűkishi
It has to do with how much you can level up your stats, magic and weapon skills. That's why it only exists in the GBA version, because that function was only implemented in that game.
So does that mean the other versions don't have stat caps for weapon and spell development?
People dislike FFIX because they're horrible idiots. - Kawaii Ryűkishi
"One-Winged Angel" is far and away the best final boss song ever
composed. - Kawaii Ryűkishi
I didn't mean that kind of level cap. I meant a feature in DoS when you've leveled up your weapon to level 3-5 or so, it won't go up even an inch by fighting typical weak monsters, you'll need to fight the stronger monsters NW of Phin or Captains if you want to level up your weapon any further.
People dislike FFIX because they're horrible idiots. - Kawaii Ryűkishi
"One-Winged Angel" is far and away the best final boss song ever
composed. - Kawaii Ryűkishi
There is no signature here. Move along.
yeah in the NES version it worked by number of times used, regardless of the enemy.
in the GBA version it depends on the strength of the enemy, so yeah it is possible that if you have say level 15 ultima, and you are casting it on a rank 1 monster, it may take you an age to level up your spell. compared to the NES version levelling up quicker against the same monster.