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Safeguarding Valigarmanda
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After the story sequence, you'll be in control of Terra. It's time to set up
your characters. Since you'll be forced to accept some exp in this scene,
you're stuck with Terra, Sabin, Edgar, and Celes for your assault team. What
follows will be a true test of patience; one of the most frustrating parts of
a perfect playthrough. The following steps will ease the pain of this sequence
as much as possible:
Unequip Locke and put him in the front row.
Unequip Celes
Put Cyan in the front row.
Finally, set up your assault team:
Terra Sabin Edgar Celes
---------------- ---------------- ---------------- ----------------
Great Sword Mythril Claws Mythril Spear Great Sword
Mythril Shield Buckler Heavy Shield Heavy Shield
Green Beret Green Beret Green Beret Green Beret
Silk Robe Ninja Gear Iron Armor Leather Armor
Hermes Sandals Earring Hyper Wrist Barrier Ring
White Cape Earring Mythril Glove Ribbon
Save your game after everyone is set up and prepare to go one-on-one with the
seemingly spiteful random number generator of Final Fantasy VI Advance.
This is how your teams should look:
Team 1:
Celes*
Terra
Sabin
Edgar
Team 2:
Cyan
Team 3:
Locke
*I have to note that, while I have no concrete proof that this has any bearing
at all on the encountered formations, in my experience it seems that putting
Celes in the first slot of Team 1 makes the rare 12-0 formation appear
significantly more often. It might be a completely bogus observation, however,
it can't hurt to go with it just in case.
This will probably take many tries, but it is entirely possible to clear all
five formations here while only gaining a single level with Terra, which will
be okay since her level will be averaged to 6 the next time she joins the party
anyway.
The timing and positioning is complicated, although you will quickly pick it up
after a few tries, just follow these steps every time until you get the right
encounters:
STEP 1 STEP 2 STEP 3
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############ ######## ############ ######## ############ ########
########### ######### ########### ######### ########### #########
###########2 1 3 ######## ###########2 3 ######## ########### ########
########### . ######## ###########. . ######## ########### ########
########### .... ## ###########. .. ## ########### ##
######## ####.##### # ######## .####.##### # ######## #### ##### #
######## ## ####.###### # ######## ##.####.###### # ######## ## #### ###### #
###### ## ###.. ##### # ###### ##.###.. ##### # ###### ## ### ##### #
### ## #### .#### # ### ## ####2 3#### # ### ## ####2 3#### #
### ## ### ###.#### ## # ### ## ### ### #### ## # ### ## ### ### #### ## #
### ## ### ####.#### # ### ## ### #### #### # ### ## ### #### #### #
### # ### ####.##### ## ### # ### #### ##### ## ### # ### #### ##### ##
### ##### .... ### ### ##### ### ### ##### ###
### ##### ########.###### ### ##### ######## ###### ### ##### ######## ######
## ### ######.###### ## ### ###### ###### ## ### ###### ######
## ### ### ###..###### ## ### ### ### ###### ## ### ### G<### ######
# ### ###### 1..####### # ### ###### 1 ####### # ### ######..1 #######
# #### ###### ### ####### # #### ###### ### ####### # #### ######.### #######
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# ##### ### # #### ### # ##### ### # #### ### # ##### ###..# #### ###
## #### ## ######### ## #### ## ######### ## #### ..## #########
### ## ### ######### ### ## ### ######### ### ##.### #########
########### ### ######### ########### ### ######### ###########.### #########
########### ### ######### ########### ### ######### ###########.### #########
########### ## ####### ########### ## ####### ###########. ## #######
########### ####### ########### ####### ###########@ #######
########### ######## ########### ######## ###########% ########
########### ######### ########### ######### ###########&. #########
############ ########## ############ ########## ############1 ##########
############K############ ############K############ ############K############
############ ############ ############ ############ ############ ############
######################### ######################### #########################
The instant you gain control of your parties, Team 1 should move as quickly as
possible into position as shown in STEP 1. The green assault teams will not
enter this small alley, and since you have an empty space on either side of you
you'll not encounter any green guards.
In this position you'll have to wait a few seconds for all of the green teams
to pass, take this opportunity to quickly move Team 2 and 3 into position as
shown in STEP 2.
If your timing is right when you switch back to Team 1 the last green guard on
the left should just be passing, you'll want to make a mad dash south along the
left wall as shown in STEP 3 just as soon as the guard is moving left into his
position shown by G< in STEP 3.
At position @ you'll encounter your first battle with a brown soldier in a
line formation to the right. Hope for the more rare encounter, 12-0: Heavy
Armor, Corporal, Corporal. If you get the common encounter, 12-1: Fidor,
Corporal, it is still possible to encounter 12-0 in %, so don't give up just
yet.
To handle 12-0: Heavy Armor, Corporal, Corporal, I recommend using Auto
Crossbow once with Edgar, then taking out the Corporals one by one with single-
target Fire and Blizzard, courtesy of Terra and Celes, respectively. Once the
Corporals are dead, make a run for it to avoid the exp.
To handle 12-1: Fidor, Corporal, just abuse Auto Crossbow and Aura Cannon while
healing up with multi-target Cure with Celes. You'll have to take the exp on
this one so make sure everyone is alive to distribute it correctly.
The timing on the next part is bizarre and tricky. In order to avoid a third
brown team battle you'll have to wait a split second after getting past the
encounter at position @ before moving down a space to encounter the formation
at position %. The easiest way to time this is to go into your menu the instant
you finish with the first encounter. It will look like you're going to get
caught by a guard moving in on you from the right, but you'll be able to move
out of the way in time if you move down the instant you exit from the menu. I
recommend using the menu time to heal up everyone with potions.
At position % you'll encounter your second brown team battle, hope for the
one you didn't get at position @. If you do get the same one, reset and try
again, unless of course both of the previous encounters have been 12-0. In this
rare case you can quickly encounter a third brown formation hoping for 12-1
this time.
Eventually you will get lucky and encounter both 12-0 and 12-1, the next step
is to quickly move down to avoid an extra brown battle that will ensue if you
fight Hell Rider from your current position in position %. If you have gotten
the timing right so far and entered the menu after the battle at position @ as
I suggested, Hell Rider should be out of your way after you finish off the
encounter at position %, allowing you to move down into his line at position &.
You should have a split second to heal up with potions in the menu before
fighting Hell Rider if you need, although he shouldn't give you too much
trouble either way. Have Sabin use Aura Cannon and Edgar use Auto Crossbow
every turn as usual. Use Terra for multi-target Cure to keep your HP up. Celes
can cast Blizzard for a little extra damage.
As soon as Hell Rider is taken care of, position yourself directly in front of
Kefka, facing him, so that all you need to do is press A to initiate the
battle, this is very important so you have as much time as possible to
encounter the last two formations. If you need to heal up Team 1, do it before
switching parties or you'll risk having a pesky green team seize Banon.
As soon as you're prepared to fight Kefka with Team 1, quickly switch to Team 3
and walk down to face a green team as quickly as possible. Pray for the more
rare 12-4: Hunting Hound, Corporal, Corporal, as facing this formation right
off the bat probably means you just succeeded. Regardless, if you face 12-3
Corporal, Corporal, Corporal, Corporal, you still have a couple chances to get
12-4.
Allow yourself to get killed by the formation, it shouldn't take long at all
with no equipment in the front row. When you die, you'll appear up at the save
point location with 1 HP, quickly head back down to fight more green team
formations. Before you're able to fight another one with Team 3, Team 2 will
probably get attacked by another green formation. If it's the one you didn't
face in the first battle with Team 3, you win, if not, work as fast as you can
to fight more formations with Team 3 before they seize Banon. You can probably
get in three or four total battles in if you're really quick. The instant
you've encountered both green formations switch to Team 1 and rapidfire the A
button to engage Kefka.
Kefka is easy, so if you've made it this far you're home free. Keep Runic up at
all times with Celes and you disable his only means to do serious damage to
your party. Have Terra heal up your party with potions while Edgar and Sabin
do the Auto Crossbow/Aura Cannon thing again. It's very important you don't
accidently use Cure with Terra as it could invalidate your Runic right as Kefka
decides to multi-target you with a powerful spell.