So I am currently working on a school project using a program called Adobe Captivate (don't ask me why I am taking this, it wasn't my idea) and it is basically a teaching tool that builds learning programs similar to power-point but closer to those obnoxious computer teaching aids you see in museums or at office training seminars. Anyway, my topic is "A Brief History of RPGs" and I thought it would be interesting to hear how people would try to teach someone the basics about the genre. What is important in establishing what an RPG is and what would you use for examples. It may or may not make it into my final project but I thought this would make for an interesting topic for the new RPG forum.