“I think the balance presented in Final Fantasy X, between the freedom it offered and its limitations, that was quite well done,” he muses. “But for 15 we’re very much trying to make a big expansive open world and in a way move back to that more primitive, more visceral, direct emotional satisfaction you get from just walking around the world and exploring, finding new areas and things.

It’s moved away from the very story-driven, character-driven ideas that were present in a series like XIII, which basically drags the player around to places where the story needs them to go. It’s basically moving back to games closer to 8, or maybe the ones previous to 8 where you’ve got an open world to explore. We’re definitely trying to go in that direction with 15.”

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I'm glad to hear that XV won't be like what the bolded part says.