Hopefully this game is a bit more well-known now when it has been re-released for the PlayStation 4.
Anyway, the last several years a lot of people have been very sensitive when it comes to so-called "gender stereotypes", like how men and women are assumed to look, act an dress in specific ways - you know what I am talking about.
Well, in "Wild Guns" the two main characters Clint and Annie have fairly stereotypical character designs;
Clint is a tough-looking muscular man with a stubble and blue cowboy clothes, and Annie is a slender woman in a pink dress - yes, you can change their colours in the character selection screen, but that's their default colours.
Here is what they look like in the actual game:
https://r.mprd.se/media/images/36295...1458992871.png
It's exactly these kinds of character designs that are often labelled as "stereotypical", and although I personally don't have any problems with these kinds of things (as long as they don't try to portray any of the genders as "inferior", of course) I still think it's a bit interesting how nobody in today's over-sensitive society seems to be bothered by this.
I would say that it's probably because Annie is actually a strong character with some attitude (instead of an overly helpless damsel-in-distress character).
Actually I don't mind the "male hero saves the girl" types of plots either, as long as they are done right and treat both characters as equals.