Originally Posted by
Bolivar
Originally Posted by
Hazzard
Well I actually meant the following features that I've noticed so far:
1st- Hilda is very similar to Ashe. Both princesses who were wrongfully forced out. Both conspired and lead a rebel army.
2nd- Guest characters
3rd- The Dreadnought, and the imperialists were very identical to that of XII's and helped base off a few ideas solely from II.
^ Saving the princess on the dreadnought is one scenario that was borrowed
another's going to pharos, basically a large tower on an island, to get to some power where one of your guest characters sacrifices himself, then the tornado/sky fortress attacking the kingdom scenario.
4 of the characters are orphans from the war.
If Hilda had a sword, this game would be XII.
I still feel it's a rather generalization of the two stories. First off, Hilda plays a purely supportive role in the games story, she also wasn't exactly the main focus of the story either like Ashe was. Also, only Vaan, Penelo and Ashe are orphans but if we're going that route then half the FFs are copying FFII's plot since almost all the FF cast are orphans fighting represive empires and evil organizations with similiar clout to an empire.:rolleyes2
The Leviathan scene has more refernces to Star Wars than FFII, the Pharos is also more relevant to XII's story as opposed to the tower you obtain Ultima. Ulitma is just a powerful spell whereas Nethicite is what everyone has been killing each other over for most of the game. Also the Pharos is where the party recieves insight into the mindset of the Occurians as well as Balthiers showdown with Cid and Ashe finally coming to terms with her choice of revenge or saving her kingdom. To say it's just a "tower where you obtain a powerful artifact and a major guest character dies" is pretty much a generalization of what went down in both games.
XII is about a party of adventurers trying to
stop a war between rebels and the empire. Vaan and company are not memebers of the rebel army nor do they ever officially join one. The first half of the main quest focuses on the party trying to find a way to prove Lady Ashe is who she is. When they discover the family heirloom can be used as a weapon of great power the party searches for a way to neutralize it while Ashe debates over using the power against the empire itself. Occurinas get involved as well as some family squables and then we get the rip offed Bahamut that is a direct referece to FFII.
As opposed to FFII being about a group of teenagers orphaned by the imperial attack on their home town, they join the rebels sans one who disappeared in the chaos of the battle. Collect mythril for weapons, destroy the Dreadnought (which plays a much more important role in II as opposed to the Leviathans role in XII
), rescue Hilda and restore a sniveling's prince's feelings about himself. Obtain a spell of ancient power which quickly drops from story relevance once the spell is aquired. Retake their kingdom, slay the emperor, discover their lost friend is actually the right hand man to the emperor and has taken over his war machine, storm his fortress and kick the
out of him, have the emperor return to life after conquering hell, storm Pandmonium with Leon in your party who has decided to join you, kick the demon emperors ass, and everyone lives happily ever after.
Yeah the games are just exactly the same thing:rolleyes2