If you had a gaming company & needed one of these two men to create a game to save it, which would you choose?
If you had a gaming company & needed one of these two men to create a game to save it, which would you choose?
You did not put a Tetsuya Takahashi option.
You disgust me
These two minds combined would take over the game business in a day.
It's been a long time since i saw a must-have sakaguchi game, so Miyamoto.
Last edited by Mirage; 03-31-2015 at 03:51 PM.
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
I don't know who Miyamoto is so I probably won't be picking that nerd.
...
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Well it would be a company specializing in RPGs so Sakaguchi is a no brainer in this case.
FromSoft's Miyazaki is the only option
Hironobu Sakaguchi all the way!
I haven't enjoyed either of them in a very long time... Miyamoto makes fun games, but I'm not a person who can enjoy a game purely on gameplay for very long. And Sakaguchi is unfortunately still a slave to Japanese cliches and weird traditions and ingenuity that doesn't jive with me very well. The Last Story, Blue Dragon, and Lost Odyssey are all games that I didn't play for more than like 10 hours before losing interest in. And I haven't been interested in a Zelda or Mario game in years, possibly decades. I think these two are cut from too similar a cloth. Miyazaki is a good one. Not sure who Takahashi is but is probably also a good one. Kojima would have put a little different variety in there, though I think he's burning out these days. But there are big name western developers who could be nominated in a who's-who of video game creators. Brian Fargo springs to mind
What ToriJ and Vyk said. Maybe someone here is more knowledgeable but from what I understand, Miyamoto is a lot like Sid Meier these days: Nintendo games honor his philosophy and he heavily promotes them but he hasn't been the driving force behind a game in quite some time. And Sakaguchi is someone who always brought the best out of the people underneath him. All of his colleagues and protégés have gone on to become accomplished game directors in their own right but he himself hasn't been able to recreate what he achieved when he had the resources of a giant publisher at his fingertips. Maybe that makes him a better choice than Miyamoto.
But I would definitely go with Kojima and his consistency through to the present day. Even if you don't vibe with what he was trying to do with story or game balance, he always nails the execution on at least one ambitious design objective, in a big way that demonstrates why he really is in a class of his own apart from these other game directors.
Crazy how Konami forced him out and fired him.