Same question as the FFXV thread. What do people think of this game? Is it worth getting a Nintendo Switch for?
Same question as the FFXV thread. What do people think of this game? Is it worth getting a Nintendo Switch for?
I thought it was an incredibly relaxing game for the most part, and I really enjoyed exploring the open world. I don’t know if any one game is ever worth a system, but it definitely helped me think the Switch was worth it.
I mean, it’s only the best, most profound Zelda experience I’ve ever had
Pretty good game, not what I want from Zelda, sad it's going to have a massive influence on the franchise in the foreseeable future.
Only you can decide if it's worth getting a Switch for. Some people would say one game isn't worth getting a console for, but I got my Switch just for Xenoblade 2 and didn't regret the purchase.
My cousin said the experience reminded him of the original Zelda with how open it was. Sounds like he was spot on. Do you ever get the green tunic in the game?
If you clear all the basic 108 shrines, yes. It’s actually the version from A Link to the Past.
I have a similar opinion on Breath of the Wild as I do for FFXV, in the sense that it's absolutely not the direction I wanted the series and if this is a sign of things to come, I'm concerned.
Having said that Breath of the Wild is at least well designed for what it is. If you really want to experience a bland, repetitive open world where the early game is needlessly frustrating thanks to low weapon durability, low stats, weather which makes you freeze or fall off rocks you are trying to climb, and a general lack of structure or narrative purpose outside of collecting the same dull resource from dozens of visually identical mini-dungeons, this is the one to get.
Don’t listen to Fox. The core idea you need to get into your head quickly is that you just don’t get attached to weapons - you adapt to the situation and just use whatever you have at hand. Go as blind as you can, try to survive, and you’ll do good.
Plus later you’ll get the Master Sword. It doesn’t break, though it does have to recharge after a while. Still, at least you always have that to fall back on later on.
Yeah, it makes finding good weapons in dungeons SUPER rewarding because they break after 10 hits. It's the best.
Hell, I once went into battle with a broken sword in Dark Souls. I don't fear the broken weapons man.
See? Ayen isn’t deathly afraid of a little inconvenience and silent protagonists