Originally Posted by
Lord Golbez
That doesn't really matter. The whole orphanage and Cid's wife plot points, plus SeeD being Edea's idea? Those wouldn't make a lot of sense without Ultimecia. Sure you could come up with other explanations but it's hamfisting an explanation that was never meant to exist. It's obvious those plot points were intended to foreshadow Ultimecia and keeping them while changing Edea to the true villain would be clumsy. I'm not sure the whole interrogating SeeD members about SeeD's purpose in the prison makes that much sense without Ultimecia either (definitely doesn't if you keep that it was Edea who came up wih it, but even without that, don't know she has a reason to ask the question). It could be incorporated, but might be better to change it. You don't need a character to be mentioned for their existence to direct the plot. Disc 2 should probably be changed dramatically to fit an Edea as main villain game. Then there's the matter of Edea being defeated at the end of disc 2. Could be kept. Wouldn't be the first time an RPG villain bounced back from apparent defeat, but it's something to think about in terms of reworking.