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Thread: The Incredibly Complex License Board

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  1. #1

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    When you kill the baddies you earn License Points, and buy things on the board with these License Points. You can't use it until you have a License for it, and that goes for equipment and spells.

    When you "buy" one square the adjacent squares become available and you can then buy them. Buy one of the adjacent squares and the squares next to that will become available, allowing you to slowly spread across the board.

    Everything on the board can be learned by everybody except Mist Knacks (I think they're renamed to Quickenings in English) and summons, they disappear once one person has learned them. Mist Knacks are like the Limit Breaks of FFXII. They're spread across the board so that you're forced to move people in different directions I would assume. There are enough of these for each of the 6 characters to learn exactly 3, and since they double your MP bar when you learn them (I'm fairly certain anyway) it would be best to teach everybody that minimum I 'spose.

    Spells and equipment come in batches. White Magic 1 will teach you Cure and Shell, for instance, while White Magic 2 will teach you Cura and Esuna (I have no idea if these are the accurate spells that go with White Magic 1 and 2, I made it up as an example). Same goes for Black Magic 1 and 2 and 3 and so on...

    Weapons and armor use this as well. Swords 1 allows you to equip some swords, and Swords 2 will allow you to equip others. Same for Shields 1 and 2 and etc.

    Not only do you have to have the license, you must buy it as well. For instance, having White Magic 1 doesn't just make you learn Cure. You also have to buy Cure from a spell shop.

    Likewise, buying Cure doesn't teach you it by itself either, you need to also have the license. In other words, you need to both earn the License on the board and actually purchase it. When the two are combined you can then use it. Counterintuitive anybody

    From what I read on Gamespot, the License board seems to follow less rhyme and reason then you would think and is kind of all over the place. It looks like a good system to me though. I'm afraid I don't really know how it will work out in the end in terms of keeping everybody up-to-date on both spells and equipment because I don't know how it's laid out entirely... But I'm sure they made it all nice and balanced *shrug*... I'll hope anyway
    Last edited by LunarWeaver; 09-30-2006 at 11:25 PM.

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