You've played 2 out of nearly 20 games and you are worried about tradition?
Paraphrase: "I can handle doing away with traditions as long as they were traditions I didn't like."
Yeah, it's too bad we won't be able to one-shot everything with our GFs like in FF VIII.
My biggest pet peeve is when people say FFXI was a crap game when they probably played it for a month or less. It's an MMORPG. You can't expect the same things you get from a single player game. It's actually a fantastic game that is far more traditional than the last few in the series with the exception of FFIX (This coming from someone that has played and finished every game in the series except for CC)
Also, you mentioned you played VII and then X. Did you even play XI? And even if you did... can you really say it was crap compared to the rest when you've played about 1/10th of the series?
Once again, not a traditional thing. Though I wouldn't mind some minigames, I don't think the game will be a flop due to the absence of one.
While I think it's naive to think it'll be great just because Square made it (look at Spirits Within), I do think it will be a great game and I've never found myself looking forward to a title in the series more. It seems to be going more with the FFT/T:A tradition's and mixing them with the other side the non-tactical FF's tradition's. I've made a point of not spoiling much of anything, but things look great to me.
If you want traditions:
Moogles - check
Chocobos - check
Cid - check
Airships - check check
Summons - check
While random encounters may be the traditional means of inciting battles, there is no singular traditional battle system. They are alway tweaking this. You could almost argue that the change is traditional.
No overworld map (that you can actually walk on and fly around with an airship) is a break from tradition that started with FFX.







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