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    Not a Banana Mo-Nercy's Avatar
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    Quote Originally Posted by Ashley Schovitz' View Post
    Yeah, but I didn't really care about her, Anna was never dead, she was in every Tekken game 1,2,3,Tag,4, and 5 Anna just shared all of Nina's moves before 5 and I think use select her in the same place as Nina, but you had to press a certain button. As for Tekken 5 what did you think about everyone's extra costumes, most of them are weird especially Xiaoyu's pig costume, but Law's the best!
    Now that I've thought about it. Anna WAS in 3, but not in 4. Which came after Ogre, so I guess she never did die. My bad =D

    But Anna and Nina were already very different characters since TTT, I'm not sure about 2 and 3 since I was noob then. In T5, they play similar styles. Poking pressure, high-low mixups (d+4,1~SS -> mixup pwns me). But what makes Nina a better character than Anna (at least in 5. In 5.1 and DR, Nina was given a good nerfin') is that she has really safe launchers (as opposed to Anna's really not-safe launchers [except for CH QCF+1, which DOES need Counter Hit so.. =(]). Anna also needs a wall to capitalise on damage and her better juggles are harder to do.

    In the end, I prefer using Anna because I like her personality more. She reminds of Ivy, one of my favourite SC2 characters (thought I can't use her at all in SC3 =[) You can even customise Anna to look like Ivy.


    In response to the post above. I used to think Astaroth was the most useless character. Some good mixups but he's so damn slow that you can spot them and GI almost every time. But I've recently seen some good Astaroth vids and I gotta say =O. That beast is beasty in the right hands.


    Also, Nightmare and Siegfried count as seperate characters. In SC3, they have different movelists and storyline wise, Nightmare isn't even Siegfried anymore, just a living suit of armour... I think. I'll have to ask roto to confirm.
    Last edited by Mo-Nercy; 11-09-2006 at 11:15 AM.

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