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Thread: Baldur's Gate III: The Black Hound, EoFF Ressurects It!

  1. #76
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    Okay, then from then on, what do you do? Where do we start? !:O!



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    Ogre Araciel's Avatar
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    okay well i'm thinking of using the kir-lanans because they're cool and seem to go along with this plot of gods dying and moving around, etc. but the game can start anywhere...either something small and simple or a big city, a dungeon...don't know...how about a ship going down the sword coast to waterdeep...always a good place to start

  3. #78
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    Ah, seems about right and well placed. First, this is a well thought out beginning and make nearly sese, keep it up!



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    Gamecrafter Recognized Member Azure Chrysanthemum's Avatar
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    Actually, I've an idea. How about an entirely new character? With the Throne of Bhaal destroyed and the Portfolio gone, Ao marks a mortal, perhaps a Bhaalspawn, perhaps not, and they start making the journey. The player has the choice of accepting their fell calling or not.

  5. #80
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    that actually strikes me as a better idea.

    the simpler the better, and this adds a lot of chance for open avenues for the story

    also something that always bothers me about CRPGs, though i totally understand the limitations, is that good or evil, you have to follow the same storyline...once again, i know it's a difficult hill to climb, but how about a game whose storyline truly changes based on the choices your character makes?

  6. #81
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    Well, the concept I just presented allows for just that, whether to embrace or deny the nature that has been instilled in you. More paths simply means more work both in writing and programming, and this doesn't even have a programmer yet so the less work the better.

  7. #82
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    Okay, a new character seem okay... this time we'll have two groups: One programs them evil part, the other good. Neutral is a mix of both. Wait, nevermind. So, new character idea, sounds cool.



  8. #83

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    Just some brainstorming...

    You shouldn't forget Cyric, who "officially" holds Bhaal's portfolio. He's a cool, cunning, crazy villain whose followers could be worked into the story as he, perhaps, tries to reclaim what he "lost" in the mess caused by ToB.

    A battle royale over the portfolio...Cyric (and his earthly allies), a small cult devoted to Bhaal, Bhaalspawn, or even the main character from BG1/2/ToB, and the main character of this game who has been "chosen" by Ao to inherit it. Bane would probably love to claim it as well, maybe acting through the Zhentarim. Heck, throw in the Harpers, possibly the Shadovar, and any other group that could have knowledge that the portfolio is "available" and would have a reason to claim it (or prevent somebody else from claiming it).

    At the beginning none, or perhaps a select few (maybe tipped off by a few gods "in the know"), know exactly who this mortal Ao chose is, but as the game progresses more find out, and come out of the woodwork as mentors, friends, or allies, but many having their own designs on achieving divinity. As Behold the Void stated, your character can choose to embrace his/her bestowed nature or deny it, but either way the forces now converging have to go through you to get what they want. Even if you deny your nature you've got the "When somebody shoots at you...you shoot back" thing going on. Even worse is that the amount of damage these forces could cause if it comes to direct confrontation between them would make the havoc the Bhaalspawn caused in Amn and Tethyr look like children playing in a sand box.

    Those are just some broader plot thoughts. Take or leave what you will.

    As for what I'd definitely like to see:

    Boareskyr Bridge, the site where Cyric killed Bhaal with Godsbane/Mask. This is one of the major events that got the storyline of the games rolling, so it's only fitting that we would see it at some point.

    Here's a map of Faerun (Warning...it's huge!)

    If everything were to take place on a single "campaign" map you could even fit Darkhold in there without stretching too much, which would totally rock. Scornubel, the trading city along the East/West caravan routes from Cormyr, Sembia, and the Dragon Coast to the Sword Coast/Waterdeep/etc. has almost 80,000 inhabitants during the summer tradings season (compared to BG's 40,000 permanent inhabitants and Athkatla's 120,000) and could function as your main city...particulary because as a trading city you can facilitate the movement of information and your game's non-playables through there. There are two major forests and several small mountain ranges that come into play to vary the topography, plus marshland and a number of smaller towns.

    The BG1/2/ToB Bhaalspawn's friend(s). They're too powerful to be playable characters IMO, but you need one or two in the game to pass along direct information from the earlier games. Plus they're bound to have some advice and an opinion or two as to whom you should trust or side with. They also make good pawns for the other player(s) in the story to force you or others into action.

    Other Adventuring Parties. BG2 did this to an extent (I suppose BG1 had the Gorpel Hind and their adversaries), there were a number of adventuring parties in Athkatla, but the interaction almost immediately devolved into battle. The nature of Faerun is that there are adventuring parties all over the place. Some are friendly, some not. Some out to do good, others out for greed. You should be able to interact with them in more ways than just them getting ticked off at you and then fighting or sitting in a tavern and sharing a story. I'm not a fan of "timed" game events, but making it a story point that an adventuring party got to something or someone before you, or arrives to steal your glory and/or treasure, adds flavor.

  9. #84
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    Wow, Ender that's some good work! I like the adventuring idea, the Bhaalspwan is just fantastic, and I like the location. I love how you set that up, and I can't wait to get this going!



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    Oh, and since it's Faerun, Elminster has to show up and meddle in things somehow. Because that's what he DOES.

  11. #86
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    Okay, I realized I'm not an artist, so portrait designer is stupid of me.

    EDIT: I also surfed the net, and they are indeed not giving up on PC Baldur's Gates!
    Last edited by Laddy; 12-22-2006 at 03:59 AM.



  12. #87
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    Quote Originally Posted by Behold the Void View Post
    Oh, and since it's Faerun, Elminster has to show up and meddle in things somehow. Because that's what he DOES.
    too bad we couldn't put it at a time where elminster is in hell or something

  13. #88
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    I really hope somebosy will come in and help us dedicated few, if somebody knows of someone, give them a shout.



  14. #89
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    yeah we have lots of idea people but no one to actually make it happen

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    Elminster has "Teleport to the aid of a random Faerunian 1st level party in need of help and/or sage guidance from anywhere on any plane at any time" as a class ability. Or personal ability. It might've come with one of the twenty thousand templates he's acquired over the years. No mere thing like Hell will stop him from popping up.

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