Tetris! No, wait! hang on...
What I meant by repetitive is that it brings you through about five or six identical rooms one after another. And it does this several times in the game - on the Halo itself, when you're being chased after the Flood, when you're on the Covenant ship...
I mean, backtracking is one thing, but when the level designers duplicate the same rooms and corridors over and over and over again, then it becomes a bit of a problem.




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