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I hate the entirety of FFXII's gameplay. IMHO it is much more boring to see what you are going to attack before you attack it. Another problem with its system is that you can choose what you are going to fight. I really enjoyed the surprise of what would pop up in random battles. It would even be better if it could be more like KH's system, having the Heartless pop up when you approach. Also I really didn't like the way you have to control your allies, due to the fact I really don't want to have to turn off and on their Gambits all the time, make them set new enemies to attack, cast magic on whatever and all the general battle commands due to its slowness. I also just do not like the way you fight, having your meter fill up then *slash* and having to fill it up again. Now that works for a turn-based game like FF7, FF8 etc. but I find it does not work here because of all the different things that can occur e.g. Enemy runs away, another enemy joins the battle, an ally joins the battle etc.
OK I'm off to play some good ol FFX.
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