I'm aware of the earlier save point, but there were some things I missed along the way, which is why I restarted.

I do have a save point in Rabanastre, right before I went to the Bahamut, so I could always go back to that if I wanted. (I'm not overwriting it). I don't mind the added challenge, but when you finally get to the end, after doing all the optional bosses, the end poses no challenge at all. That is what I'm referring to. It is one thing to make more challenging bosses before the end, but to have as many as FFXII seems to have, you become so ridiculously overpowered that the end boss is no longer a challenge.

That is the focus of my post.