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Thread: SE nerfs CoP missions :|

  1. #16
    I might..depend on you.. Lionx's Avatar
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    Theres a few rewards like Raja's Ring, or certain NMs that become availible to camp for stuff like Jaeger Ring or Suboro GKatana or the H Kote which are worth quite alot as well as opening of ENMs and Limbus as you progress through.

    Besides you dont NEED the 'required' setup for Promyvions since they are in general very easy...as long as you can get a decent enough tank healer and nuker with the Anima, then you can take them down. With it now removed with the Rare/Ex status, its definetly possible.

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  2. #17

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    Quote Originally Posted by Del Murder View Post
    Ok so if there is all these problems with that stuff and it gets real frustrating then why do people do it? From what you described there's no way in hell I'd ever sink so much time trying to do that stuff.
    Well, for people that have all sky has to offer, who would rather not camp against 150 people (50% of which are probably botting) in Dragon's Aery, Sea is the next big area. There's maybe 1 good thing for each job there (with a few exceptions). So you work your tail off with a group hoping that you won't go 0/28 trying to get that one piece you're after.

    I really do hope that some of it will get fixed once sea is flooded by people who can finally make it through. However, the only saving grace to mobs with horrible drop rates is the fact that they generally aren't heavily camped (or in some cases are uncampable). However, I think having 10+ LSs camping Jailer of Temperance, Ix'DRG or Ix'DRK is gonna make life absolute hell.


  3. #18
    Feel the Bern Administrator Del Murder's Avatar
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    Still doesn't sound worth it, but I guess there is some thrill in the fight itself.

    Do these 'elite' armors really make that much a difference or is it more about showing off (not that there's anything wrong with that, to an extent)?

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  4. #19
    I might..depend on you.. Lionx's Avatar
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    Rajas Ring is one of the best rings for DD, and Suboro is one of the best TPing GKatanas out there (it ocassionally attacks twice, and ALOT). It depends on the job, but some are definetly worth it.

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  5. #20

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    Well in retrospect, almost no armor in FFXI makes a big difference. Every armor is just a minute upgrade, especially in endgame with a few exceptions (RDM relic hat etc.) However, due to the community of FFXI, you will be expected to have these tiny upgrades by many and then of course there is the e-penis issue.

    That's not to say that there aren't some nice pieces of gear and that the combination of several minute upgrades can add up, just not in a largely noticeable way that will make a huge impact on your performance except for a few points on a parser.


  6. #21
    word chionos's Avatar
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    There's also limbus
    Homam is sweet gear, and really not all that hard to get.
    Limbus is also how you get the r/e items for af+1, some of which is even better than af2. Also abc's can be a good way to make steady money. And above all, Limbus is fun.



















    Also Diabolos, an avatar you have to do some CoP to get



    love torque is sick




    And you're not just missing out on gear, CoP's storyline is the best in the game; the cutscenes are great; the area's gorgeous and fun and new; and the fights are all hella fun.

  7. #22

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    I think the CoP changes are a good thing. If you did the missions when they were tougher, all the credit to you. But you have gotten your reward for doing it, its not like SE are making you do it over. This just gives other people a chance to get something out of CoP.

    I have been playing for about 3 years now, and I still struggle with CoP missions. I will be glad for these changes, might give me a shot at last.
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  8. #23
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    I stayed up till 2AM last night with a useless party, and a leader who thought he was the best thing ever, trying to do Phomiuna Aqueducts (this was my second attempt by the way, I'd already done the first half before).
    One minor slipup and everyone died, it was so late I just wanted to sleep and left, but I was fuming that we got so far, literally one cs away from completion.

    So I'm GLAD they're making these missions easier. Yes, maybe they are easy if you have lots of time on your hands, know alot of nice, friendly, helpful and CLEVER people, have loads of money to spend on suitable armour and items and whatnot, and have the mission memorized or whatever. Realistically though, whatever you say, they are by no means easy. That word is overused.

    And after the update they won't be easy, they just hopefully won't be as difficult. Hopefully.
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  9. #24
    I might..depend on you.. Lionx's Avatar
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    The only aforementioned areas are getting adjusted the rest stay the same really outside of the exp bonus and item adjustments. Aqueducts are easy though, its probably one of the easiest one next to the NM fights for 3-1 > 3-3.

    Besides most of the equips you should probably have stored anyway...i have a bunch of stored equip and old equipment that i kept for level capped BCNM fights(like beastmen seal ones, not COP) and honestly i would think most people would understand the value of being able to do so. Most NQ gear is pretty cheap i have stored, Seer Tunic is 6K on middy, and Eisen is 9K, with RS Chainmail 10K, and most expensive being IM body being 25K...the higher lvl 60 cap only means you get free AF to use.

    Items are cheap too now thanks to Assaults dropping potions left and right. Hi Pots +3 are 2K at most now, and Hi Pot Tanks are 8K for 20 uses, Hi Ether is 1.5K for one, with the tanks being 15K. Rest of it are reletively cheap meds too like Echo Drops and Antidotes. Reading the mission comes beforehand and should always be done with the only thing being the REAL problem is : Stupid people, which is say ask some friends and plan things out.


    What i am trying to say is, i think you are overexaggerating things, while its true you might wipe a ton of times and waste item and gil doing so, its not as difficult as never being able to do it. A lil prep goes a long way really. The only real problem honestly is just people. Find a good COP LS or some close friends, thats all one can say, and this patch might be able to give you some more help when you are missing that one person.

    I just finished Mammets and the only thing that made it a 7hr trip is a stupid party member, in which we decided to all go back to whitegate and shout for another person(we actually made it farther with 5 than with 6 people..). Then we won with the right ammount of thinking(thank you Armando for Flat Blade <3) and execution. Half the fun in COP is knowing that you can lose, unlike RoZ missions.

    And yes you can farm Anima soloing or with an NPC via Signal/Tactics Pearl, its reletively easy to do so too...just fight Wanderers at Floor 1 and you will eventually get some.

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  10. #25
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    Quote Originally Posted by Lionx View Post
    The only aforementioned areas are getting adjusted the rest stay the same really outside of the exp bonus and item adjustments. Aqueducts are easy though, its probably one of the easiest one next to the NM fights for 3-1 > 3-3.
    *kills joo*

    ITS HARD.
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  11. #26

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    If you think Aqueducts is hard, CoP is going to eat you alive regardless of whether they soften it up a bit. It is, by comparison, one of the easiest mission. It takes people who aren't clueless to do CoP missions. That's the biggest problem. Trying to get 6 completely competent people with enough time on their hands and a willingness to do the mission simultaneously is quite difficult. On top of that, a good number of people are through with CoP... these people being generally competent. So the number of competent people that actually need the missions is pretty low.

    Key to Phomiuna is this:

    -Clear Fomor hate ahead of time or else, be KEENLY AWARE of blood aggro.

    -Know how to fight Tauruses and be ready to either turn around, spam cursna, use Holy Waters, etc.

    -If it's unlikely that everyone in you group can sneak past a group of mobs, just fight it. It's easier to take them out without risk than training 5 of them. Be KEENLY AWARE of blood aggro.

    -Have at least one person aware of the point where you get drawn in to the Minotaur and make sure they inform you not to go beyond that point until ready.

    -Be slow and patient in the libraries and make careful pulls so as not to get multiple Tauruses. Be KEENLY AWARE of blood aggro.


  12. #27
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    Yeah I done it now. Whew. It wasnt easy though. It is the people you're right, but that's WHY it's hard.
    jkhkjg

  13. #28
    Bloody Claw strawberryman's Avatar
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    Missed the Nashira Gear, Chionos. ;p Although I've heard that (SPOILER)Proto-Ultima is the tough one in terms of Limbus.

    In terms of CoP, I'm on 6-4, and about, oh, 0/5ish on it. Sure, not trying all that much, but now that I've left my HNMLS and tend not to trust pickup groups on the whole, along with the fact that shouts for this are rare anyway (or at least my catching them), this makes even trying to do it tough. Out of all the tries, I've gotten to (SPOILER)Ultima ONCE, and had my group not wiped on (SPOILER)Omega while it was at 5-7%~ HP, we likely would have won. Time is really an issue in that fight. Although, I really don't need sea all that much outside of wandering around like I do in sky, since I'm wary of joining any other HNMLSes (also, I've heard the "goldfish" mobs there are excellent for practicing enfeebling since they don't attack unless you do damage, and I could use enfeebling skillups.).

    Although, I've yet to do any of CoP on Allegro, and since I'm a semi-perfectionist when it comes to her gear, I'll at least be trying for Riverne-#B01 access so I can get Soboro. Promies being easier might help since I'm going as WAR/NIN and I strongly dislike Blink-tanking.

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  14. #29
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    I left out nashira on purpose. Homam should be enough to convince ppl to attend limbus =).

    6-4 is probably the biggest obstacle for most people. 30 more seconds and it would be easy. As it is, you basically have to have a perfect run, if you mess up on mammets or omega, you'll never have time to take ultima down. IMO, having a rdm to chainspell Ultima at the end is a key to victory.
    Ultima is more difficult, although after killing them a few times neither is much of a big deal.
    You should try to finish, not only getting sea, but you're close to your ring too. Sea's cool even without an ls to take advantage of it with. It's a gorgeous area.

  15. #30

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    Quote Originally Posted by Necronopticous View Post
    Maybe now you won't be limited to specific jobs. It was ridiculous trying to get through, say, the Holla Promyvion as a Samurai, which is pretty lame I think since that's an example of poor game balancing.

    You shouldn't have to level Summoner or Warrior/Ninja to level 30 in order to do a mission. It's more of a design responsibility to make sure that the jobs in the game all serve a useful purpose in the missions they implement.

    I think a general "difficulty decrease" is sort of the easy way out, but it's more acceptible than leaving it how it was, because it was nearly impossible to organize a winning team with melee classes other than Warrior/Ninja for those missions.

    I agree with you.. I'm usually cynical when it come sto SE well after they nerfed the DRG job... I mean they nerfed it so badly that it is just one of those jobs that if its the only one out there, and a party of 5 takes notice to that. Te party will just disband.
    Anyway by lowering its difficulty I think they just appealed to its non japanese base.

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