The scene in question from FFX is a brief scene that never answers the question of whither the Ronso are alright. We see the survivors and nothing more. The story was left to be resolved in a sequel it was not finished within it's original storlyine is my point. Though I doubt RW will touch upon it, I do feel XII will probably get the multi sequel treatment eventually.
As for Ashe I feel she is one of the most complex characters to come out of the series. The main thing that set her apart from most main heroines is that she was not written to be likeable. We understand where she comes from in her thinking but we don't necessarily agree with her. Her story is the "human element" of XII IMHO.
As for Burimasce being left too open, you speak as though it had some remaining plot significance. I fail to see how writing about the glorious resurrection of the temple through the aide of foreign powers; would have been relevant to the story of a rag tag group of warriors trying to prevent a massive war that threatens to destroy what is important to them.
I feel the point of the scene was to show not only the brutality of Vayne's regime but to establish to the player the importance of the parties goal to stop Vayne. The point of the attack though was to stop the Kiltias from announcing the return of Ashe as the rightful heir of Dalmasca. That and to prove the point that any thoughts of dissention and revolt will be dealt with. It's a common tactic in politics to help solidify rule and power. This is especially useful to Vayne who acquired his power through treachery. At least this seems like the logic behind it all.
I agree that XII's plot feels more like real life in the vein that things don't end up neatly nor is life fair or just. But I too am disappointed with certain ascpects of the story as well, but mostly I feel the good outweighs the bad in my opinion. I think the game is amazing and I get the feeling that it will be a few years down the road before people begin to really see this.
I agree that Matsuo staying on would have made this game quite different and possibly more amazing (I also know we would probably still be waiting for it. The man does not know the word restraint) I remember hearing that the job class system was going to be used and we already know from the special edition trailer that the gambits were far more complexed originally. I do wonder how the story and characters were truly affected by his departure.
It seems to me like you feel XII has a lack of emotional elements to it. I'll admit the game is the most subdued in the series but I feel the emotion is still there.
I could always relate to Basch's pride as he spoke up for his beliefs even though everyone treated him like dirt. I could also feel the conflict with the Occurians but this is due to my stances on freedom and it's importance to me. I hate to say it but I really did actually connect to the cast as a whole. I can relate to everyone of them on some level.
I really did like the reconciliation between Basch and Noah, it was a powerful scene IMO. Hell Ashe's scene where she finally makes her choice in the Pharos is one of the most powerful scenes in the game.
I agree this game is truly groundbreaking and very important to the FF series as a whole. I doubt many would agree but I think XII truly set the bar on what an RPG is suppose to be. The amount of detail and depth to the game is truly amazing.
As for Vossler, I do find it sad that they don't reflect upon this scene a little more. It's one of many moments that shows that XII was definetly more story driven than character driven like the last few installments.Vossler is a perfect example of a man who is neither truly good nor evil. In the end he was only human.
XII is a wonderful game but I agree it's far from perfect.
The only consistant tradition in Final Fantasy is innovation.What were you thinking of?
But I do hope that SE has learned from XII. If XIII has the same level of depth and work gone into it's world, I may be able to overlook Mecha Shiva... and the fact that it looks like a cheesey, Matrix inspired, wannabe kung-fu, sci-fi, action flick with plenty of explosions and cutscenes to make me relish the days when games were simply games and not mini-interactive movies.:rolleyes2