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Astounding!
Ah. I've never played Baulder's Gate, so I wouldn't know. It's definitely doable though, like you said.
Hmmm.
What if one of the mainest of the main characters switched sides around the middle of the game? Of course, it wouldn't be as wonderful unless it was unexpected or hidden from all of the other characters.
Also, what do you think about games where there are many many characters you can get, but you can't get all of them, and some have preconditions?
Do you prefer that over the classic 6-8 main characters and perhaps a few secret characters?
Or what about a twist off of both of them. Like, where you could get a certain amount of characters, but you could find them in numerous different places? As an example: Jennah first appears in Dorgandotte's manor, the first main part of the game. However, you don't HAVE to get her there. Instead, if you miss her, you have another chance to get her later on where your paths cross once again. Eventually you would automatically get the character, but having them earlier would give you more customization with that character, because they develope in their emidiate class as long as you don't find them and get the ability to customize them.
Good?
Bad?
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