Quote Originally Posted by blackmage_nuke View Post
I wish this was made for snes instead
I gotta agree on this one.

At first I was like YES and then the details came and I realized it was still an NES port. Honestly, if you're going to do something like this, you gotta go all out, and that means making the music and tiles/sprites.

If anything it exposes the harsh reality that FFVII could not have been possible on NES, possibly even SNES. For one, the only thing that ever really moved in these installments were the characters, or a ship/airship, but they really were sprites that moved just like your characters. Because of this, it creates such a long list of events that you simply cannot have, and restricts the possible story sequences to a very small thing.

Every event when encountering your enemy in the story, you either walk up to them or they'll walk up to you. There's no way for Tseng to show up on a helicopter like when the plate falls, there's no way for the plate to fall period or for reactor 1 blow up.

The fact that there's no Red XIII means that this attempt automatically sucks. I'd like to see the one for X, though.