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The game's looking visually amazing, but I'm still not that worked up over it. The character designs are re-hashes of what we've seen before, and the combat seems to be trying to emulate all the fantastical acrobatics seen in any recent science-fantasy gunfest.
Still, the landscapes are pretty. They're definitely going a step further than earlier games when it comes to blending technology and magic... summons that appear out of magic DVDs? The concepts have potential.
Also: Star Wars didn't invent the concept of stormtroopers. Those weirdoes in the trailer with the ridiculous uniforms seem to have helmets modeled on hockey masks more than anything else.
It's odd... the PS3 gives them the best opportunity to create a real, believable fantasy world - but instead they're making it pretty while detracting from the realism. I'm just not interested in heroes who never break and sweat and never get injured, or whose clothing and armour has no bearing at all on their movement or defence. In future, they really ought to consult an expert or two who knows about modern weaponry and tactics, and historical weaponry and tactics. Armour and technique, and the appropriate use of each, can make a huge difference when you're trying to construct a realistic setting. Sure, teenage boys probably like the sight of a bikini-clad girl leaping through the air upside down while shooting up army tanks with handguns, but that basically fails as anything more than sensory porn.
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