FFVII's only individuality between characters was limit breaks. This made me decide on Cid Barret and Cloud as my party, because they had the most hits on their level 4 limit breaks... that's all there was to it.
In FFVIII, it was similar, limits being the unique thing.
FFIX went back to FFVI type thing and each character had their special skills... real reasons to pick certain characters again.
FFXII, you could make everyone identical again, even make every character able to do everything. Every character could be like Gogo was in VI.
I loved VI, because it gave me a reason to use different characters. They were actually unique. It was basically like FFV, except rather than a single character choosing what he did, you had a specific character that did it. Liked the Samurai and GP toss, well use Setzer, etc...
honestly VII had one major problem I didn't see in any of the previous games. Yes they had their problems, but not like VII.
in I, you picked you characters, and there was reason behind them
in II, your characters had to be trained certain ways. If you made them a mage, they'd suck as a fighter, and vice versa. Characters were different depending on how you made them.
in III, you choose classes again. But now you can change. But then again, if you leveled as a mage previously, stick with that character as a mage.
in IV, it's MAJOR flaw, was being forced to use certain characters with certain abilities. GBA fixed this by letting you pick characters. DS fixed this by allowing customization of the characters you're forced to have.
in V, it was like III, except a bit more so, and a bit more lenient. You could mix and match classes, but still, depending how you leveled them, they were permanently affected.
Then VI. Which to me, perfected all the previous games. You have all the different classes like I, or III, or V... you have specific characters having certain abilities, like IV. You have customizable stats like II (with espers). ON top of that, you had Gogo, who could use any abilities you wanted, but at the price of not being as good as the original. Basically, I saw VI as taking the best of all the previous games, and putting it together.
VII was a step back for me from that. I felt like there was no difference between the characters, and the one person who truly stood out, was killed. It's my biggest problem with the game, and will always be my biggest problem with the game. I felt the battle system was a step back from VI.
THE JACKEL