Actually, the spell gravity is the best command in the game, because alot of monsters throughout have high amounts of HP that take a while to take down with just attacks, like the flappy black shadow guys in the sewers (you could still be attacking for less than 100 by then) of deling city, or ruby dragons towards the end. For monsters with excessive HP towards the end, you can pull off 30,000 each character by using triple and gravity. Actually it's interesting that Time Magic is so important in this game, considering Time manipulation plays such an important role, probably one of the themes.
So yeah, I don't know what you're on, gobo.
This is a good thread, and a very thoughtful original post, Cyric. While maybe not a movie, they could pull it off in an HBO-like series, and I think that would be pretty good. But personally I wouldn't want to experience VIII in any other way than it is - an RPG. I love playing the battle system, trying new things with my characters, getting to hear the awesome battle music for the Laguna sequences as much as I want. Actually, VIII has always reminded me more of a book than a movie because of how everything in the plot and the setting ties into eachother, like how the shumis/whatever were cool with the dudes at fisherman's horizon, and together they built the gardens. It's crazy because you'd never imagine such isolated places with such distinct people to all be connected to eachother, and the sorceress, and indirectly the protagonists and pretty much everything else.
So yeah, the story is insane, very creative, original, inclusive, and the artwork used as the backdrop is just beautiful, but that's one of the reasons why I love the game, and when it all comes together you have a crazy experience, and a crazy Final Fantasy. One of the best IMO.





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