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Thread: In charge of a remake!

  1. #16
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    I would remake Persona 1

    Well not really, I would just re-release with all its content intact and an accurate translation that completely removes all the obnoxious "westernizing" from it. Beyond that, I would probably fix the little issue with the combat system involving melee weapons.

  2. #17

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    Remake SMT I and II for the DS with the auto-map on the bottom screen and higher resolution, animated sprites. I would also remove all the silly counter-intuitive design issues like having to go to a store to find out what an item does and add all the improvements Nocturne made to the Jakyo Manor like the Demonic Compendium.

    And the press-turn battle system, of course.

  3. #18
    Very VIP person Tech Admin Rantz's Avatar
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    Quote Originally Posted by Værn View Post
    Zelda: A Link to the Past.

    3D remake. I'd leave all of the level/dungeon layouts and everything the same; I just want to see what it'll look like in 3D =P
    I thought of that at first, but I love its graphics to death already so I don't think it would be much of an improvement.

    This is a bit strange since I haven't even played the original yet, but I'd remake The Elder Scrolls II: Daggerfall, since it seems to be a terrific game but with tons of bugs. I'd remake it with better graphics and an all-round polish and of course without bugs.

    Another option is The Secret of Monkey Island.

  4. #19
    it's not fun, don't do it Moon Rabbits's Avatar
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    I would remake Smash TV.

    Why? Cuz its the best game ever.

  5. #20
    VICIOUS GEEK SOOT~ヽ(`Д´)ノ scrumpleberry's Avatar
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    What game will you remake? Why?
    Seiken Densetsu 3, because it's awesome and doesn't get as much love as Seiken Densetsu 2 and the other FF spinoffs. (Well the first one was called Final Fantasy Adventure, that counts ;( )
    What would you do to build on the original?
    3Dify it. I wouldn't have voice acting. EVER. Make the combat system more involved and the ability to control the other characters more involved (e.g. more than just running at something and button hammering, more than just help me, help her, attack something else) Also I would add more scope for character interaction and development depending on your party. The career paths would give you more cotumes, not just different colours.
    What would you do that would be significantly different?
    Try very hard to scrap Carly and make her more adorable and less annoying. Okay, I lied..I couldn't do that. I would add a multiple player mode. I never understood why you couldn't do that. 3 characters, who require different equipment, all do different things in battle...could run around independently, get different reactions from NPCs...

    I would add a comprehendable world map, so you can actually figure out where you are and get a sense of the scope of things, and do some proper exploring and maybe sidequesting outside of the plot. Oh and more sidequests. I'd make the elemental spirit thingies perhaps more involved in these, like you have to use them to activate things or cross gaps or something.

  6. #21
    Slothstronaut Recognized Member Slothy's Avatar
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    I'd remake FFVII just to shut people up.

    I'd leave everything he same except the soundtrack which would receive an overhaul with a combination of new synths and live instruments. Solely for the purpose of annoying anyone who wanted updated graphics, voice overs, and even something as simple as a redone translation.

  7. #22

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    I would remake it based on the Amano art. Then you would get something that looked awesome while still pissing off FFVII fans.

  8. #23
    Recognized Member Croyles's Avatar
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    Nah, Amano art would be cool! You guys are sheep for hating FF7

  9. #24

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    I bear no ill towards The Venerated One. I just want to make it better at the expense of those whose tastes are not similar to my own.

  10. #25
    it's not fun, don't do it Moon Rabbits's Avatar
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    Quote Originally Posted by Karellen View Post
    I would remake it based on the Amano art. Then you would get something that looked awesome while still pissing off FFVII fans.
    Actually, I think this would be a wicked good improvement.

  11. #26
    absolutely haram Recognized Member Madame Adequate's Avatar
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    What game will you remake? Why?
    I would remake X-Com: Enemy Unknown. I would remake it because it's an amazing game which has seen sequels and spiritual successors all fail to do it justice, and I want one which DOES do it justice.

    What would you do to build on the original?
    I would keep things simple and streamlined. I would revamp the inventory system so that it's more intuitive and easy to use - perhaps you could assign loadouts to individuals, rather than craft, so they always have the gear you gave them. But there'd be an auto-equip feature as well, which would try to match available gear with people best suited to it. I would let you set filters so that you could choose better recruits without having to buy a bunch, sort through them, and kick out anyone who has low stats. This wouldn't be free, but it would be useful!

    The game would still be divided into the three main parts of combat, geoscape, and management. Obviously, I'd pretty the game up plenty, but especially the geoscape. I would want that view to be a smooth, zoomable, hi-res globe that evokes The Blue Marble.

    What would you do that would be significantly different?

    There are two main areas of major change:

    I'd revamp battles significantly. The core remains the same, which is to say turn based tactical combat. Beyond that, it'd be different. Modern technology would allow for greater battlefield conditions; rain, snow, etc. and these would have ramifications in combat. For instance, high wind would reduce accuracy and affect the move speed of flying units. Rain would reduce visibility. And so forth.

    It would still be the same sort of grid it used to be, but aside from being larger, it'd be able to extend much higher. This wouldn't be necessary most of the time, but one of the new environments - CBD - would demand it.

    Of course, new environments. There would be quite a few - wilderness, plains, subarctic, and numerous variations for inhabited areas. These would be; Central Business District, urban residential (Much as in the original), industrial, suburban, and small town. Now, this would have an effect beyond just the battlefield itself. It would also change who was there, because there would be a better-developed non-played Human element to the game.

    Much, much better. Here's what I'm thinking:

    Civilians would usually be present on all urban maps, except perhaps industrial types at night. However, they wouldn't necessarily be the panicked idiots in the first game. Some would flee (Trying to get into civilian vehicles to do so if possible), some would hide, some would try to greet the aliens (At least in the early stages, before the denials have to stop and everyone is fully informed of them), and some would try to fight back. Civilians would, depending on a couple of factors, have a chance of being armed with pistols, shotguns, and rifles. They might keep these until they're cornered, or they might take shots at the aliens from the start.

    Factors would be gun laws in the region, and how well-known the alien presence is. Gun laws would probably be loosened as time passes and the alien threat grows greater, unless the aliens subvert the leadership.

    This would mean civilians are a more active part of the battlefield; they mostly wouldn't run around in circles, they'd have objectives, and occasionally might even make themselves useful. But beyond the civilians would be police and army. Now, the police would be a moderately organized force, armed with the same kinds of things civilians can have, but also with a smidge of armor. They'd also be the first on the scene, arriving even before X-Com do. They'd seal the area off to prevent more civilians getting in, and their main objective would be trying to get civilians to safety.

    The army would be slower to arrive but would, unsurprisingly, be a far tougher force than the popo. They would have decent armor, plenty of men, and serious firepower. They'd make the early game easier than it was in the original; the downside? They would quickly be forced to husband their forces, and be available in fewer areas (No more being deployed to Buttsmurf, Arizona to defend the 12 hicks and 244 cattle!), growing more and more reluctant to deploy outside of major cities and strategic locations. X-Com would be on its own for a majority of missions after mid-game.

    The stages of the game: The early game would be before public knowledge of the aliens exists. X-Com is experimental and underfunded, but the aliens aren't doing too much yet. They don't go after targets larger than small towns. Not all governments are convinced about them, and some might not allow bases to be built yet. (Think about it; would Iran allow a multinational alliance composing large numbers of American, British, European, and Japanese forces to establish a very secret base in their heartland, on the basis of fighting aliens?)

    At some point the aliens would consider themselves ready, and become more bold. This would mark the end of the early game. They wouldn't just launch themselves straight at Chicago, but their movements and attacks would grow more bold until they did reveal themselves in the first terror attack, and governments have to come clean. They start going after major cities to demoralize us, which is when the armies start getting pulled back and are much less available. On the plus side this convinces sceptical regions to join X-Com, meaning more money and more base building oppurtunities.

    Governments would be capable of more, as you may have inferred. Some might try to make open pacts with the aliens; some might suffer under leaders who secretly make deals for their own protection. If one becomes extremely friend to X-Com they might let you give orders to their police and army units, if any are on the battlefield. Very good relations would also make them more forgiving of civilian and property damage, at least in isolated cases.

    I could go on. But you get the picture. More weapons, more complex and larger battles, and so forth. But underlying it all must be exactly the same as always existed. An atmosphere of tension and fear. The feeling of facing a hopelessly superior force. Turn-based strategy. And Chrysalids.

    tl;dr X-Com but better with cops and army and more guns and better graphics.

  12. #27
    VICIOUS GEEK SOOT~ヽ(`Д´)ノ scrumpleberry's Avatar
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    milf is srsly srs about this :O

    you might as well go ahead and do it now x)

  13. #28

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    Quote Originally Posted by Karellen View Post
    I would remake it based on the Amano art. Then you would get something that looked awesome while still pissing off FFVII fans.
    So all the characters would have the same face (regardless of gender) and their clothes would look raggy and/or ghostly, and the only thing making it possible to tell the men from the women would be their chest size, if that.

  14. #29
    Fragaria addict Recognized Member Momiji's Avatar
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    Quote Originally Posted by Monda
    I would remake Doukutsu Monogatari in order to revive King and Toroko. Their deaths ruined the game for me.

    I have no idea when it was created.
    December 2004.



    Quote Originally Posted by Croyles View Post
    Nah, Amano art would be cool! You guys are sheep for hating FF7
    And what does that make you?

  15. #30
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by ReloadPsi View Post
    Quote Originally Posted by Karellen View Post
    I would remake it based on the Amano art. Then you would get something that looked awesome while still pissing off FFVII fans.
    So all the characters would have the same face (regardless of gender) and their clothes would look raggy and/or ghostly, and the only thing making it possible to tell the men from the women would be their chest size, if that.
    Exactly! So nothing will change regarding Sephiroth

    Personally, I would love to see any game with Amano designs accurately shown. Hell, I would buy a FFX remake if the graphics were Amano designs instead of the god-awful ones they had originally.

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