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THE JACKEL
considering both Sony and Microsoft are creating motion centered controls for their systems, you can hardly say it wasn't a step forward in gaming.
Fact is, if Nintendo hadn't have done so, the only step in gaming has been graphics. And you can sit there and say the Wii library is full of "shovelware" but how much shovelware was on the PS2. The system leading the generation always has a bunch of trash on it.
Having just bought a PS3 as well, and my roommate having a 360, I must say the most attractive games for me are on the Wii. I bought my PS3 and realized it only had like 2 exclusive games that really meant anything to me, while Nintendo has a bunch. On top of that, Nintendo has tons of great titles coming up, more so than I see on the other systems that I want.
Simply put,
Nintendo did something smart. They widened the gaming market and pushed it out of people's minds that only "certain" people played games. Because of their success, Microsoft and Sony are trying to get some of that market as well. It was definitely a step forward for gaming, whether you like it or not.
Yeargdribble:
NATAL is impacting me the same way as Scribblenauts. Everyone stated how amazing the game was and how awesome it was. In the end, yes the game is fun and cool, but it quickly turns into a useless gimmick. That's what most people feel about the Wii-mote. However, like the Wii-mote, Natal could be awesome for some games, and not so much for others. I saw a picture of someone playing Gears of War, and to chainsaw they did the chopping motion with their arm. That to me is stupid. But for some games, it could be awesome. Other games, it will completely defeat the purpose/fun of the game. (skateboarding? So the guy on screen can only do the tricks I can do?)
THE JACKAL
add me, PSN: ljkkjlcm9

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