Quote Originally Posted by blackmage_nuke View Post
He betrays you and you're expected to keep trusting him even though he has given you no reason to do so. I feel thats quite a plothole
As I've already explained he does give you reasons to keep trusting him.

Quote Originally Posted by VeloZer0 View Post
I'm not going for a thesis to explain this, but I have to throw my chips into the out of place crowd. Every screen he was in it just seemed like he didn't belong in the game. He just stuck out like a sore thumb. (Obviously I realize his importance to the story, I'm talking stylisticaly). If they had thrown in a cooler design for him I probably wouldn't have had anything against him.

(Yes, the megaphone was really lame, and by having only two limit breaks it just makes him feel that much set apart from the other characters)
I guess this a pure opinion thing, I didn't really notice that - I thought he fitted in just the right amount, but like say that's just my opinion.

And while I agree on the megaphone, I must remind you that "Slots" is multiple attacks so he doesn't need 7 Limit Breaks - Dice is just something to stop you getting something as fun as Slots straight away. It's like how Vincent only has 4 Limit Breaks, because each of his transformations have two attacks - those are his true Limit Breaks, just like Cait's true Limit Breaks are the skills that Slots give you.