Quote Originally Posted by Dreddz View Post
And Dante became about as interesting as a sack of potatoes.
You mean he was interesting to start with?

Anyway, as much as other people like it I'll mention RE4. I hated the game and I've stated my opinion on it enough times that I'm tired of doing it. For those who can't remember my reasoning you could probably search the forums for it easily enough. I'll just say one thing though for all those who buried their heads in the sand with regards to the control: movement is the same tank like crap as in the first five RE titles, except RE4 is an action game which makes it even more unforgiveable.

I'll toss in Mario Kart Double Dash and Wii as well. Mario Kart 64 was a step back from the original in the number of tracks and whatnot, but it was still fun. DD featured piss poor tracks that were almost totally linear save the occasional shortcut that usually took as long as not taking them, horrible new items, the second worst rubber band AI I've ever seen (far worse than it's predecessors), not to mention the loss of defensive abilities like holding items behind you or being able to even look behind your kart. Wii was pretty much more of the same except it had the worst rubber band AI ever (I'd really like to see someone explain how you can get the boost off the line and still get passed in under two seconds of the race starting on 50cc), and the stupid gimmick that was motion control steering. Sure it was optional, but given they pack a stupid plastic wheel with the game and that it's the Wii, they really want you to use it. It'd be nice if Nintendo would figure out that motion control for something like steering is useless without the kind of feedback an actual steering wheel gives you.