Halo shamelessly copied Tribes. Call of Duty genericized Battlefield. They did it again when Battlefield 2 came out, except this time they called it "Modern Warfare". Last but not least, Final Fantasy ripped off of Dragon Quest.

With the exception of Halo ( ) these are all great games. The problem is we need to stop rating games based on our ideas about them and start judging them based on what actually happens when that controller's in your hand and that game is on the screen.

Which is good for this thread because I gotta say Dante's Inferno is pretty fun. I played the demo on PS3 as well as some other stuff at PAX. The one thing it has that God of War doesn't is the karma system, where you can Punish or Absolve. I thought was kinda cool, it's one way in which it isn't a total rip off, bringing nothing new to the table. That said, i do believe God of War has its own flavor, it didn't invent 3rd person, fixed camera, action/adventure games with puzzles and platforming, but it has its own flair within it and Dante's is clearly inspired by it, even more so than Inferno itself.

Still, I'm not buying it b/c God of War III is coming out next month and will probably be the best game of this year. I'll wait until Dante's is hovering around 30 or 20 before I pick it up.