The new character is a thief. The first character with an ability that Shepard can not obtain, that ability being Shadow Strike. It activates a cloak similar to the Infiltrator's Tactical Cloak, and while it is active she runs behind someone and smacks them in the back of the head, doing damage and knocking them over. Once the target is hit, she recloaks and returns to her start position. Its advanced mode lets it either do more damage, or recharge almost instantly if it kills the target. While she is moving close to the target, she is usually ok, as bullets seem to ignore her, but occasionally she will step into the path of a missile being aimed at you.
Her loyalty ability is the Flashbang Gernade, which damages and incapacitates targets. At the evolution, it can either do more damage, or have a wider AOE and incapacitate longer. It is easily my favorite anti-husk weapon in the game, stopping their charging groups in their tracks, killing some, and letting me mow down the others. It also incapacitates despite Shields, Barriers, or Armor being up.
The DLC with the character also comes with a new SMG, but as I am currently playing my Soldier, I haven't messed around with it alot.
As for the ending, the one decision which really didn't make sense to me was the leader for the other teams. Only Miranda and Jacob (and maybe Zaeed, I don't remember) can successfully be the leader of the second team, which didn't really make a lot of sense to me. Jacob definitely isn't a leader.
The new thief, Kasumi, is an infiltration specialist, and I believe she can go through the pipe just as Tali and Legion can.



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