It isn't a flaw. FFXII was designed to focus less on the characters and story and more on exploration and gameplay. Basically the opposite to FFXIII. The characters in XII are the least developed in the series, but that is only a problem if you thrive on character development, which means that this IS a personal preference and matter of opinion.
*Sigh* Did you play the game? The empire are manufacturing a weapon that can destroy their enemy in a single blow. They spend alot of time trying to manouver Rozzaria and the Insurgance into combining their might and launching a full frontal assault, which would allow the empire to destroy them both. Knowing this, your party are desperatley trying to avert war.
Vaans character is irrelevent, he is the eyes that we see events unfolding from, why should we be bombarded with useless information about him? If you like character development, you're playing the wrong game.
Vayne is power hungry. How are his motives any less defined than Kefka's or Sephirophs. I wouldn't compare Vayne to either Kefka or Sephiroph of course because he does indeed fall short of those more memorable characters, but why are you so obcessed with FFXII mimicing every other FF.
Actually the points i made that got this response were aimed at why party members are in your party, NOT as an arguement to back up character depth.
Sure, i'll help you understand my logic. In many previous FF's to date, character development is overpowering and suffocating. So much so that the plot is hindered to support it. In FFXIII nothing happens in chapters 2-8, it's all character focused. In FFVII, nothing happens regarding plot on disc two, again, it's all character focus. FFV and FFXII are my favorite FF's because they don't waste so much of my time on unessesary rubbish i could care less about. This is another example of each to their own, not a flaw in the game, because as i said before, the game was intended to be this way with it's focus on the gameplay.
This was the most obvious example. Go visit the Nabreus deadlands or the Necrohol of Nabudis.
The prepartions and knowledge you need to set up against this flaw would have required you to source this information online. If you went through the trouble of locating and spawning said enemy and arranging the complex gambit set up needed then it is a clear example of you abusing the system.
The battle system (again) is for the player to decide how he/she wishes to use it. Organize it to suit your playing style. It gives you the choice to do so which makes any arguement regarding it redundent.
I thought you only used attack and cure? You can't be arsed playing through the entire game just using attack and cure, you had to make the game do it for you? How lazy are you?
Again, switch off gambits, problem solved. Having trouble keeping up with the pace of battle, lower the battle speed. Try arranging a few less gambits, or perhaps try utalizing the system a little more. The system isn't flawed. People abuse it and complain after doing so.
FFXII allows you to designate "Jobs" or "Classes" to your characters. Again, you want it done for you which is another case of you being too lazy to play the game.
So we're at least agreed the voice acting was good.
It isn't a one off. There is a thread somewhere where someone was nice enough to detail pretty much the same flaw in most every FF.
This is another case of you being lazy and wanting everything handed to you.
I didn't take it personally, but your attitude is very unfair. Your arguements are mostly a matter of opinion and are not genuine faults, simply things you personally dislike. I apreciate you have no love for the game, but lots of us do and we'll happily argue it's case.