It isn't just the strolling off the path not being allowed, it is the fact you can't even return to these areas. When people compare it to X they fail to mention this and the fact in X there were deviations like Stolen Fayth and Remiem temple....or explorable towns and nice diversions like Cloister of trials, Blitzball....
We all know FF's are linear in a metaphorical sense, but this is in a literal sense for a LOT of the game.
Actually one thing I think FF games could really do with sorting out most is their lack of puzzles. Cloister of trials was a step in right direction. Breath of Fire 3 is a masterpiece of gameplay and FF games should definitely make some good and difficult puzzles more often.
yes it was downright terrible actually.Wow, big deal. I can't run around everywhere in Metal Gear Solid 4 either. It must also be a bad game!



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