Quote Originally Posted by AntagonistGB View Post
I really hope they don't go that route, to be honest. I don't like fighting games, even the "good" ones like Street Fighter or Smash Bros. One of the reasons I felt Dissidia worked so well was that it didn't feel like another genre entirely from the games it was based on. Actually, it felt like a simplified Kingdom Hearts engine, which is a series I REALLY love. In fact, I wouldn't mind if the main numbered games took a few pages out of Dissidia's book and they made a series of retro, nostalgic traditional RPGs for the handhelds like they've been doing with 4 Heroes and Warriors of Light and Darkness.
I speculate that the reason that Dissidia Final Fantasy never took off in the fighting game community is due to its resemblance to Kingdom Hearts and other action games' mechanics. It does not play or feel like a fighting game to me, and that is detrimental to the experience as it is marketed and presented as a fighting game. Maybe they should add more role-playing game elements and allow it to be more like a Kingdom Hearts game, then.