1. Sorry for my rant against WRPG's, and Dragon Age actually is a game I do want to pick up eventually.

But I am seriously surprised no one in this thread has yet brought up White Knight Chronicles!!!

Dear Lord in Heaven, THANK YOU for White Knight Chronicles...

I just got this game this weekend as an early Christmas present and I am practically creaming. After 3 years of playing shooters and racers, a few very good but unconventional JRPG's, and being disappointed in FFXIII, this game is such an unbelievable joy to play. I'm like smiling all giddy because I'm actually buying swords and armor at a shop in a town then going out in the field to check them out. I'm spread skill points gained after levelling across multiple skill trees where I can choose to build up attributes or gain new abilities. And to top it off there's this insane online mode that I haven't even touched yet.

I can understand why the mainstream media gave it such a lukewarm reception - they're all idiots who have been playing the Elder Scrolls, Fallouts, and Mass Effects for the last few years and their head cannot fathom how a game can be called an RPG if you can't choose one of four pre-set responses when a female NPC asks you if her ass is too big. Yes, the story is archetypal and almost campy, but I NEEEDED a fantasy story like this where the characters look and talk the way they do while the music is exactly what I would want.

Honestly, it almost feels like this is Level-5's spiritual successor to what they did with Dragon Quest VIII - a home console game set in a bright, beautiful world with tons of places to explore, with the typical greens fields, blue rivers, white skies, and grey castles you'd expect in one of these games.

Anyone still playing it or thinking about starting a new file?

Quote Originally Posted by Wolf Kanno View Post
Also, Bolivar, how can you criticize Mass Effect and Fallout 3 for genre melding and then praise Valkyrie Chronicles in the same breath; when that title did the same damn thing of merging third person shooter elements into a SRPG? So onto the more important topic...
Shame on you, Wolf Kanno! People here know you've played at least two of those games (Fallout3 & VC1), so the answer should be obvious enough to you:

Real-time vs. Turn-based.

In Valkyria Chronicles, when it's a character's turn, the enemies do not move. They do not seek you out. The only time they shoot at you, is when you come in their peripheral vision radius. You get one shot to pull the trigger, then that character's done. Elevation, cover, and distance are not gameplay factors to take to into account - they're parameters that go into a mathematical equation that determines how much damage will be done.

Shame on you, Wolf, you should know better