What's your preferred party size? I've been spoilt now and going to three member parties feels restricted and.
How about you, what party size do you like best?
1 - I roll solo, baby
2 - Me and my best pal is all I need!
3 - A dangerous trio!
4 - Well we needed a cook!
5 - And someone to carry the water...
6 - A cheerleader is always need too, right?
7 - Just to make sure all the bases are covered
Bigger - Bring who you need, and then anyone else
0 - I won't even party with myself!
What's your preferred party size? I've been spoilt now and going to three member parties feels restricted and.
How about you, what party size do you like best?
I voted 5, but 4 person parties also work as well. I think those sizes give enough people to cover all the bases. Any bigger and it feels crowded. Any smaller and it feels restricted.
I agree with you entirely. I find that, on occasion, four-man parties make me sacrifice having an extra cool character. I plead and plead but have to make a choice
That being said, you can still get the job done. Plenty of room for customisation that I just feel three-man parties are lacking. Anything smaller and it's just too difficult.
7, it's the perfect number.
But I'm a party pooper so it doesn't matter.
4 for me. For my RPGs and my shooters, it's the perfect size. Though I'm perfectly happy with 3 too.
Not my words Carol, the words of Top Gear magazine.
For Rpgs with choosable parties: Number of playable characters divided by 3 with a leeway of +1 but nothing over 6 or under 3. Also any game with choosable parties should have atleast 6 playable characters.
Chrono Cross had a terrible party size especially since one of the characters was compulsory for the entire game, they shouldve taken a leaf out of Suikoden's book.
For Rpg's with unvarying or selfvarying parties: 3 or 4, I lean more towards 3.
Legend of Legaia has huge nostalgia value for me
Puzzle/Adventure Platformers: 2
Portal 2 and Ico are some of the best games I've ever played
Shooters: The more the merrier
I dont play many shooters but I love a good 6v6 soldat game
Last edited by blackmage_nuke; 04-23-2011 at 07:40 PM.
Kefka's coming, look intimidating!
Have a nice day!!
Is this just talking about RPGs, FF?
For RPGs 3-5 doesn't make a big difference to me, provided they are properly set up. If each character has to be more narrowly defined then you need more to fill all the roles in combat. If each character is more versatile then you need less.
For SRPGs I strongly feel 10 is to many. (and also apparently the standard). With a party size like that your characters movement range is so limited you spend half of the level gridlocked by your own party. Just moving across the map is a chore. It also promotes lack of diversity in party composition. If I have 10 guys I know I am going to have to have 2 mages, 2 archers, 1-2 healers, 2 heavy melee, 2 light melee. (or close to). With less party members there is usually considerably more ability to mix them up, as it goes hand in hand with giving them more versatility.
SRPGs can do wonders with larger parties. The Shining Force games had a standard of a dozen party members, but still worked brilliantly. Fire Emblem also has battles with large parties, yet the combat system is still fun. It's all about balance and level design. I'm not saying that FFT was wrong for cutting back to six party members (far from it, FFT is a great game), but larger parties can certainly work.
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3 or 4 seems fine to me, I did like how FFX enabled you to bring anyone in through the battle. Granted it was only 3 at a time, but I think that system could be used more, maybe even with some adaptations.
It depends on the size of the cast.
Clearly you've never played WoW.WoW has massive raids and that's pretty sweet I guess.
3-4 is best. I liked FFX best in that regard.
7+ parties are sort of uncool because you kinda don't feel like using the rest of the cast. If they could arrange a system like FFX, where you can switch characters mid battle, then it would be fine. But in games like Persona or previous fantasies, I only leveled one main team and left the rest rotting in reserve.
40 man raids in WoW were wicked awesome. (playing wise, not talking about logistics).
I've only played one Fire Emblem game (one of the GBA ports), but I vividly remember after a few battles I determined it was a better strategy to just use two characters the entire game. And it work marvelously. And kind of dulled my interest in exploring the rest of the series.