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Considering how powerful the Wii U is supposed to be I'm really not impressed with the visuals in this. At best it looked like a launch title for the 360 or PS3.
I also have to say that if you're going to demo new controls then please get someone to do it who can actually use them properly. The number of times he seems to be getting attacked while reacting poorly, or not at all, can only lead me to believe that he is either not very good or the controls themselves aren't up to snuff yet. Either way, it makes the demo look bad. This is new stuff you're trying to sell us on Ubisoft so your demos need to be pretty darn flawless.
I also have to laugh a bit when he mentioned the difficulty FPS gamers have in turning 180 degrees quickly and how it's a thing of the past now. It's been a thing of the past since the mouse was invented though, and I'm pretty sure I can give a quick flick of the wrist (or even just my fingers) faster than I can turn my entire body.
On the whole, it's a neat gimmick, but even if it works out well and exactly the way they intend it to I can't see it replacing a mouse, or even an analog stick. Like Bolivar said, that feedback you get from actually moving those things is what helps keep your movements precise and predictable. I'll also agree with Bolivar yet again in that I think the tablet controller has more to offer other genres than it does the FPS at the moment. Certainly more interesting things than moving the controller within a sphere around your body to look around and aim.
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