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Great post Lionx, which I think actually points out some of my main issues right now. Effective scouting and harassment. You could probably say spending my damn resources quickly too, but I'm continually improving that. In fact, I played a few games yesterday where all of that kind of came into play in either losing the game or winning it. In the first two, a TvT and TvZ, I sat back and didn't harass or scout well enough really while my opponents built up forces that could harass me fairly effectively. In the TvT looking back on it, I did scan often enough to know what he had, but didn't really know in the moment how to deal with it, so instead of simply building a ton of tanks and marine/medivac to steamroll him (he mostly had reapers and some MMM going on with a few tanks for defense) I tried doing some cloaked banshee harass and let my building my main force of Marines and Tanks fall behind. I even had tanks placed all over my base because I was worried about Reaper and Drop harass, but I think I could have easily left a few in some key locations with a few marine/marauder to back them up and been fine if I had just attacked. Same sort of thing happened with the Zerg player, except I didn't use scan much at all (don't even ask me why because I'm really not sure). And while I was building up a bit of my usual Marine/Tank force he rushed to Broodlords and Corrupters. You can probably imagine how prepared I was for that. I wasn't really building units as quickly and efficiently as I should have been either, but had I scouted what he was doing and attacked sooner he would have had a lot of trouble dealing with it.
On the plus side I finished the afternoon with a TvP that went much better. I felt more comfortable to some extent since I know that matchup from the otherside, and I just decided going in that I was going to focus on pumping out units constantly and getting a quick expansion if I could. I saw him take a pretty early expansion so felt safe taking one as well (I could wall off my natural's ramp too which was a plus). Then I just built a bunch of barracks a few factories and some upgrades and massed Marine/Medivac and Tank. I kept scanning him and didn't see too much aside from him taking a third as well so I moved out to destroy it. Parked my Tanks outside, scanned to take out some cannons then ran the Marines in. He fought it off but I took it out. He tried to counter my third with some DT's but I got it up and fought them off after some finaggling. Kept scanning as I moved out a second time and managed to catch his army completely out of position with my tanks ready in the middle of the map. The game was pretty much over at that point. I rolled up to his natural hoping to break into his base and screw up his production as I felt I had a pretty big lead and handily took the win. Now if I can just get the experience needed to do that more often things will be pretty good.
I also wanted to post something I found on the Team Liquid forums though which seems interesting and I think I'm going to try for a bit. It's essentially a guide for improving as Terran aimed at helping to get players from Silver to Platinum. The latter part of it requires a practice partner, but that shouldn't be an issue for all of us
:[L] Accelerated learning for mid/low level Terrans
It basically starts you off with a 3 racks build and has you drill it into memory and focusing on macroing effectively at the start. Once you have that down it has you build onto that in terms of your game awareness and whatnot with the intent of building up the skills you need to play at a high level. I think it appeals to me because it includes practice for things I know I need to work on, but offers a more focused path for doing it than simply playing a lot and waiting for it to work itself out as you play a lot of games.
I figured I'd post it, particularly since Rostum is playing Terran as well right now.
And Pike, I somehow knew you may not be able to resist some SC2 after all of this talk about it.
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